Both those mods alter the damage formulaAs The script reads the ammo values from the proto's,i dont see any problem if the protos are altered.I Donno if those ammo mods alter the protos tho.
Both those mods alter the damage formulaAs The script reads the ammo values from the proto's,i dont see any problem if the protos are altered.I Donno if those ammo mods alter the protos tho.
The combat regeneration script seems to be missing from latest custom perks archive you posted btw.try this,added my ini file as these arent uploaded yet,some new settings,will hafta redo ur edits
edit whoops forgota new perk script
Hi, does your extra perk mod will work with the latest version of et tu?
Thank you for all of your mods. I've been playing Fallout 2 for like 25 years or so, and playing with the restoration project and your mods is the core experience for me.Donno Why it took so long,but new mods uploaded,rid of hs_
edit : added a script i missed (custom perks)
probably not installed correctly,did u unzip the rapid perks 7z to ur main fo2 folder?Actually, I'm experiencing a weird, game-breaking bug where every single perk I want to choose at level 3 doesn't "take". I click the perk, hit done, exit out, then go back and it is asking me to choose a perk. Except for Here and Now. Which levels me up to 4. I tested every single perk, the vast majority being from the custom perk pack. This is a huge bummer, going to have to reinstall the game and start over and see if I can figure out where I went wrong.
Yeah, I gotta start over. I deleted those HS scripts, re-installed, and hurrah, I can now choose perks again! Unfortunately, it says I have 101 perks to choose (that's a carry over from the default settings in the RapidPerks.ini it was set to 101 to start for whatever reason, fixed that), but my carry weight is -1 and my hitpoints immediately drop from where they start at 65 or whatever and then go to -1 and then I die. This game is broken for good. I'll start the process over. Funny part is, I've probably installed and run the base game and the restoration project 10-15 times over the years and have NEVER had a save game corruption or had a broken game. Been using your mods since you first started making mods and have never had problems. But something went wrong this time unfortunately.probably not installed correctly,did u unzip the rapid perks 7z to ur main fo2 folder?
edit : whoops,i found an error in my zip method,it was adding a folder into fo2 folder with mod files,thus the files we rent being installed,i recomend u reinstall all the mods u want to use,and delete all hs_ scripts in ur data/scripts folder
also if u esc out of charracter screen,it ill refund ur point and not apply the perks,be sure to select perk,then click done to close the char screen
thought about it,customperks.ini in fo2 folder sets maximum hp and carry wieght of toon,if the file isnt read the get_ini_file functions returns -1,make sure and add the new ini file and over write old one(itmust be located /fo2 main folder),ull have to re do ur editsYeah, I gotta start over. I deleted those HS scripts, re-installed, and hurrah, I can now choose perks again! Unfortunately, it says I have 101 perks to choose (that's a carry over from the default settings in the RapidPerks.ini it was set to 101 to start for whatever reason, fixed that), but my carry weight is -1 and my hitpoints immediately drop from where they start at 65 or whatever and then go to -1 and then I die. This game is broken for good. I'll start the process over. Funny part is, I've probably installed and run the base game and the restoration project 10-15 times over the years and have NEVER had a save game corruption or had a broken game. Been using your mods since you first started making mods and have never had problems. But something went wrong this time unfortunately.