Neverwinter Nights 2 opinions

Funny fact: The Lead Writer of NWN2 went on to Bioware and became a writer on Dragon Age. :lol:


Also in my personal opinion both have their strength and weaknesses. Though no charachter is as bad in NWN2 as Leliana from Dragon Age. Describing her would basically be:


Imagine you would make a charachter a Joan of Arc refrence. Now instead of filling her with any form of personality you grab a book about french clichees and write the lines down.

And I mean every clichee possible. Red Hair, Poems, overdriven Accent, religiousity (even though thats sorta forgivable) and and and and.

She got better in the DLC where she actually seems to have been written by a halfway competent writer (though I think it was the same) but main game Leliana is in my honest opinon the single worst written charachter in gaming history.
 
NWN 2 was shitty when it came out, with a lot of bugs and an uninspired sotry - i still enjoyed it after the first patches (and applying some work-arounds).
MotB is really good, even though i still think the whole Soul-Eater story is a bit forced... but overall it was good.

And as in most modern RPG games both sucked somewhat if you wanted to play something else than a goody-good-good or an retarded brutish maniac. But in a game where you're playstyle also influences which classes you can take, it's a bit more annoying.

As with most DnD games i would say both were quite combat-heavy, and as allways there were combats that got annoying if you didn't have certain classes with you.
 
C2B said:
Funny fact: The Lead Writer of NWN2 went on to Bioware and became a writer on Dragon Age. :lol:


Also in my personal opinion both have their strength and weaknesses. Though no charachter is as bad in NWN2 as Leliana from Dragon Age. Describing her would basically be:


Imagine you would make a charachter a Joan of Arc refrence. Now instead of filling her with any form of personality you grab a book about french clichees and write the lines down.

And I mean every clichee possible. Red Hair, Poems, overdriven Accent, religiousity (even though thats sorta forgivable) and and and and.

She got better in the DLC where she actually seems to have been written by a halfway competent writer (though I think it was the same) but main game Leliana is in my honest opinon the single worst written charachter in gaming history.

Add in some lesbian clichees to please the "omg an rpg without a romance is no rpg" crowd.

Those damn romances worked in BG2 maybe, where you played hours and hours and hours and it made sense given that you've been together for so long, but damn they annoyed me both in NWN2 and DAO, because in BG2 the NPC's developed an interest in you based on your race, it had to be appropriate, but this damn cliche-elf (elanee) in NWN2 even hit on my character - a half orc. With charisma 8. And Morrigan wished to sleep with my DAO Character - a withered old mage with a grey beard.

Also funny, most die-hard DAO Fans i know are women, one of which constantly states that DAO is a womans game because of alistair :roll:

Still, NWN2 is far superior to DAO and most RPG's coming out since then. I also enjoyed to play the campaign in roleplay-style together with my gf.
 
I personally have no idea how anyone could prefer NWN2 to DA:O. Even with its Bioware-isms, DA is a much better game in pretty much every regard. And characters... DA characters aren't the best in the world but need I remind everyone of Elanee, Grobnar, Qara...? Those are fucking terrible, way moreso than any DA character.

NWN2 is a very mediocre campaign all in all. MotB however is one of the best story-focused campaigns you'll find.
 
Starwars said:
I personally have no idea how anyone could prefer NWN2 to DA:O. Even with its Bioware-isms, DA is a much better game in pretty much every regard. And characters... DA characters aren't the best in the world but need I remind everyone of Elanee, Grobnar, Qara...? Those are fucking terrible, way moreso than any DA character.

NWN2 is a very mediocre campaign all in all. MotB however is one of the best story-focused campaigns you'll find.

Worst was Neeshka by a mile...
 
Starwars said:
I personally have no idea how anyone could prefer NWN2 to DA:O. Even with its Bioware-isms, DA is a much better game in pretty much every regard. And characters... DA characters aren't the best in the world but need I remind everyone of Elanee, Grobnar, Qara...? Those are fucking terrible, way moreso than any DA character.

NWN2 is a very mediocre campaign all in all. MotB however is one of the best story-focused campaigns you'll find.

I disagree on that. As annoying as they were. As charachters they were better. In my opinion naturally.

And yes, Leliana was still worse than all of them.
 
IMO, the biggest problem with DA:O wasn't the characters themselves (which weren't all that great anyway), but how easy it was to gain their trust. "Here's a bunch of stuff I bought for you from a nearby vendor now let's make out". The whole present system was horrible.

Also, if we're talking about good characters, Bishop was one of the best-written evil characters I've seen thus far.
 
Ausdoerrt said:
IMO, the biggest problem with DA:O wasn't the characters themselves (which weren't all that great anyway), but how easy it was to gain their trust. "Here's a bunch of stuff I bought for you from a nearby vendor now let's make out". The whole present system was horrible.

Also, if we're talking about good characters, Bishop was one of the best-written evil characters I've seen thus far.

Yes. So good infact, he will, no matter how much trust you have earned with him, open the gate to allow zombie hordes into your castle..for what purpose exactly?
 
Ausdoerrt said:
Also, if we're talking about good characters, Bishop was one of the best-written evil characters I've seen thus far.

Seems as if i really have to replay the game, because i didn't really recognize him as being something special. At least not when compared to MotB.

As for the whole romancing-stuff.
They shouldn't do it in a game which feels as if the whole adventure only takes like 3 days or something like that. Because of some reason i think old games felt as if an adventure really took weeks or months - but i couldn't point out why they felt that way.
 
You need a lot of influence with Bishop if you want him to tell you his story (which really is interesting)... so try it with an evil character ;).
 
Seems as if i really have to replay the game, because i didn't really recognize him as being something special. At least not when compared to MotB.

Meh, I played through MoTB as a goody-good character, and since there's really only one 'evil' companion, and you can't really have him if you're good I kind of missed out on that. I liked Bishop for being more than the usual "bad guy" that's evil without any good reason.
 
Ahh okay, i never really got much onto the evil site of the game, because as much as i remember the evil options came down too being more of an douche than to some 'evil genious' i would more like to play ;)
But well, that's quite typicall for a lot of RPG's. I mean even when they seem to be able to write the 'Evil' site of a game interesting in theory (Jade Empire - Way of the Closed Fist; Kotor I / II), it often comes down to the people following this philosophy are completly dumb, as are the choices bound to that.
 
Well, no DnD cRPG I know ever pulled off LE right. I guess it's just hard to work into the game. NE/CE is a lot easier to do.

Good news though, there've been talks about adding an evil scenario to TOEE over at the Co8 forum, so with luck, TOEE will eventually get a good detailed evil plot.

On NWN1, did anyone else play Wyvern Crown of Cromyr? One of the best things...ever?

Kinda OT, but I didn't quite manage to get into it. I did enjoy Kingmaker a lot, though I thought it was a bit short.

Talking about modules, there's that cool Planescape module for NWN2, but it's in German, and my German skills are extremely rusty to say the least. Can't wait to see it fully translated though.
 
Kinda OT, but I didn't quite manage to get into it. I did enjoy Kingmaker a lot, though I thought it was a bit short.

Best things ever [NWN related] xD

I would have bought that module, if only for the cool jousting armor, thiers just so much cool content about it, I really wish Bioware didn't loose the rights to it.

Well, no i'm grateful for it actually, from what iv'e seen of DAO2 and ME2
 
Bad_Karma said:
They shouldn't do it in a game which feels as if the whole adventure only takes like 3 days or something like that. Because of some reason i think old games felt as if an adventure really took weeks or months - but i couldn't point out why they felt that way.
Because modern games very rarely have a day night cycle, date/calender mechanic or world map. Even when they do it's usually just a matter of sun on or off, days will pass but there's very rarely a time limit on quests, travel will be instantaneous with little or no effort to show passage of time just a cutscene or loading screen to hide level transistion. Hardly any of the characters move, you can visit at night and the same people will be standing around in the same spot, shops will be open at all hours. First time I played Mass Effect I was shocked when it was mentioned that the time frame of the game was meant to have encompassed months, while on one level I realised the space travel wasn't instantaneous it really does feel like the story takes place in however many hours you take to complete the game. Dragon Age though employs a lot of the above tricks yet still, at least for me, failed to properly convey a passage of time. Maybe because you can dick around for ages going back and forth and while the blight spreads further and further over the map it only takes over one location. Or perhaps it was a lack of a fatigue system, pretty much the only reason I made camp was to get enchantments done.

But back to NWN2, I've been going through my unfinished games and just completed SoZ, NWN2 and MOTB can be summed up as same old shit different game. SoZ is just boring, really we talk about games being tech demos, well SoZ is just a tech demo for the few changes it adds to NWN2.
 
Worst Obsidian game EVER. Only good for developing character for MotB. Fortunetly it's optional too. SoZ was technicly intresting but mech from RPG point of wiev: roleplaying merchant?! What next a supermarket clerk? :roll:
 
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