new DeathClaw sprite

Ok, I'll give you a link to the renders as soon as they will be ready. I think before end of this month :)
 
Hey pal, fantastic work there! I'll be using this (even though I prefer hairy deathclaws, don't hate me) so it should add to a totally cool amount of game texture. Any cahnce to be able to use it in the editor?
 
Hi Deathclaw

Thanks for nice words :) This creature can be used in game next to oryginal hairy deathclaw but you will have to choose in editor "other" race and select this sprite named for example "Deathclawnew" in image/appearance box. There won't be only target map and deathclaw sounds.
 
Hi Darin, I wanted to congratulate you for your work :clap: ,

Currently among different projects we try to implement a Tarrasque in the Baldur Gate's engine : the infinity engine .

Your death claw on this is very interesting,

1) Is it possible (if we can convert it to : . Bam) to have your permission to use it ?

2) And if possible could you share the animated 3D model , and maybe make an animation of the size similar to that dragon (for titanic battle) and with tarasque texture color, to integrate into our mod (otherwise if you can't, we will do our best to do it ourselves) ? .

106650Sans-titre.gif
tarrasqu2.jpg


3) Also, are there any information on how you worked ?, A tutorial ?

Thank you.

Source :
http://www.baldursgateworld.fr/laco...ion-danimations-de-monstres-2.html#post285289
http://www.baldursgateworld.fr/laco...3d-2d-ie-outils-et-techniques.html#post290207
http://www.baldursgateworld.fr/laco...es-animations-de-diablo-2-a-7.html#post292263

I wish you the best, S.K. .
 
Of course you can use it in your project. If you are interested, I can give you 3ds max files which contain animations and include texture.

To open them you will need at least 3ds max v. 9 .

Regarding this tutorial, I'm sorry but there isn't any. I gave only some information about how I prepared all rendered frames to import them into Sprite Creator in Omega Power Armour thread.
 
Of course you can use it in your project
Thank you very much Darin :D,

If you are interested, I can give you 3ds max files which contain animations and include texture.
Great ! , yes please send me the files .


P.S. :
I gave only some information about how I prepared all rendered frames to import them into Sprite Creator in Omega Power Armour thread.
OK, I'm checking the thread .
 
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