Ashmo said:Corpse said:You can add new ammo types, just edit the proto.msg. You will however have to edit the ammo prototypes using a hex editor to define the ammo type; the official mapper and fic only allow you to define this field through a list box so any ammunition listed after 7.62mm (I think) does not show on the editors.
It has been a while since I did it but I think you may have to do the same for the weapon prototypes for the ammo to work correctly.
Either FIC or FIME works with msg files as input to generate those lists. Unless the ammo types list is hardcoded (which would be weird as no other list seems to be), the new type should show up once you edit the file used by the item editor.