I would like to automate absolutely the process of animation frame importing, so a user will just have to export animation frames and import them in Sprite Creator, without any additional work, but I need more detailed description of the order of exported images from 3ds max.
Correct me, if I'm wrong.
According to your information, a singe export process of animation frames in 3ds max requires from user the input of following parameters: animation type and direction. Next during the animation and rendering process it exports all animation frames in specified direction.
Does 3ds max allow user to specify initial value for the index appended to file name of the first image in exported image set?
I will describe precisely what I have to know. Please, answer which of following examples can be realized automatically in 3ds max, user will just have to set correct animation type, direction and other camera settings, specify file naming-convention and just click the export button, user must not do anything else.
Example 1:
Let's assume that you exported all frames (for example 2 frames) of a single animation and you did it 8 times for 8 directions required by Fallout Tactics for actor sprites and let's assume that 3ds max generated following files:
om_walk_unarmed_base_nw_0000.png
om_walk_unarmed_base_nw_0001.png
om_walk_unarmed_base_n_0002.png
om_walk_unarmed_base_n_0003.png
om_walk_unarmed_base_ne_0004.png
om_walk_unarmed_base_ne_0005.png
om_walk_unarmed_base_e_0006.png
om_walk_unarmed_base_e_0007.png
om_walk_unarmed_base_se_0008.png
om_walk_unarmed_base_se_0009.png
om_walk_unarmed_base_s_0010.png
om_walk_unarmed_base_s_0011.png
om_walk_unarmed_base_sw_0012.png
om_walk_unarmed_base_sw_0013.png
om_walk_unarmed_base_w_0014.png
om_walk_unarmed_base_w_0015.png
Example 2:
Let's assume that 3ds max does not allow user to specify initial value for the index appended to file name for the first image in exported image set and that you exported all frames (for example 2 frames) of a single animation and you did it 8 times for 8 directions and 3ds max generated following files:
om_walk_unarmed_base_nw_0000.png
om_walk_unarmed_base_nw_0001.png
om_walk_unarmed_base_n_0000.png
om_walk_unarmed_base_n_0001.png
om_walk_unarmed_base_ne_0000.png
om_walk_unarmed_base_ne_0001.png
om_walk_unarmed_base_e_0000.png
om_walk_unarmed_base_e_0001.png
om_walk_unarmed_base_se_0000.png
om_walk_unarmed_base_se_0001.png
om_walk_unarmed_base_s_0000.png
om_walk_unarmed_base_s_0001.png
om_walk_unarmed_base_sw_0000.png
om_walk_unarmed_base_sw_0001.png
om_walk_unarmed_base_w_0000.png
om_walk_unarmed_base_w_0001.png