[youtube]http://www.youtube.com/watch?v=iuDoQAUXpR8[/youtube]
"Open Fallout Mod", official Russian
demo version, released 8/6/11
(
Music archive should be downloaded separately in addition to the demo).
Place the contents of the archive into FT directory and run
openfm.bat
I'm very sorry, but so far I don't have neither bandwidth nor time to translate the mod into English.
You can already use all of the scripting component of the dialog system and finished maps for your
purposes, I am all for it.
It's possible my work will be useful for you, I'll only be glad if they are employed in any purpose.
The primary storyline of the demo version revolves around the 5 maps:
Vault13, Vault15, ShadySands, Raiders, Caves.
The maps are fully "populated", some quests and a lot of dialogs
(including "talking heads") are implemented.
The rest of the cities will open up after the end of the demo version
(you can walk around, look around and even die).
The world map and random encounters are fully implemented.
"Special Encounters" are not yet implemented.
Some important points:
- mod is only optimized for 800x600 screen resolution (temporary)
- some of the performed actions result into different consequences
- dialog answers are selected with mouse (numbers don't match keyboard keys)
- depending on the CPU, response to answer selection, or pressing elevator buttons can
be up to 2-3 sec. Please don't hammer the buttons, it's better to wait a little
(also please don't shoot in the elevators)
- Because of certain details of how the "Talking Heads" dialogs are done, choosing
the answer is only possible after fully listening to the excerpt that is being said
(probably will be fixed in the future)
- I've added some of my own stuff that doesn't quite match original Fallout.
Some terminal issues and other bugs I noticed in the demo version (hopefully temporary)
- Under no circumstances it is recommended to use "awareness" perk
- It's possible that the "double" and "triple" random encounters will work incorrectly
- If the roof doesn't remove from the view when entering structures, click the icon of the main character
- Couldn't finish the artwork on the Hub, Bone-yard and Cathedral are missing
- in the current version, the elevator buttons are not highlighted
(also, the animated background graphics is not ready)
- while trading with one NPC, don't try to talk to another
It's possible to find out bugs, I'm sorry about those in advance.
It's possible that a lot of things will get cleaned up and fixed in the future
P.S. I continue to work on this mod as I have spare time and stamina
Поскольку мой основной язык русский,
в тексте могут быть смысловые ошибки.
Вы уж простите если выразился в чем-то неверно ...
Большая часть текста написана посредством переводчика