Out of the Shadows, a Fallout 3 Lead Designer Steps

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Night Watchman
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One Emil "Lohan" Pagliarulo has been posting at the Duck And Cover forums recently, boasting the signature text "Lead Designer -- Fallout 3". Now, what research on this brave soul indicates is that he worked on numerous titles of the Thief series (after the first game), and also on the *actually interesting* parts of Oblivion, among other things.

In his posts at DaC, Emil makes a short introduction which serves to yet again aggravate our hunger of Fallout 3 info bits:<blockquote>I've been the lead designer on Fallout 3 for quite some time now. It's not exactly the type of offer you turn down, you know? And no, I really can't say anything about anything. </blockquote>He also claims to sleep with a Fallout Bible under his pillow and stroll about in a set of Power Armor.

Spotted at Duck And Cover
 
At least he made the interesting parts of Oblivion.
...
Oh wait, you already sad that.

Seems like a cool dude. As long as he knows what's wrong with the Fallout Bible I'm a little less pessimistic.
 
Indeed, Dark Brotherhood and the Arena is what he has made for Oblivion. At least that is what is stated at DAC.
 
Yes Brady.

He is Lohan here at NMA.

He is credited for these games:




The Elder Scrolls IV: Oblivion (2006), 2K Games
Thief: Deadly Shadows (2004), Eidos Inc.
The Elder Scrolls III: Bloodmoon (2003), Bethesda Softworks LLC
Pirates of the Caribbean (2003), Bethesda Softworks LLC
Thief II: The Metal Age (2000), Eidos Inc.
Thief Gold (1999), Eidos Inc.

He is very secretive about his hair.

He was a writer and editor of Avault, where he gave 5/5 to Blade Runner, meaning that the man has good taste (that doesn't mean he won't screw FO3, but at least he's not Chuck by any means).

He is a bit fat
BethesdaParty-3-2006-2.jpg


In a family guy with facial hair kind of way
team_emilp_center.jpg


But has a nice guy smile, that always works with the ladies i guess.
 
What are the chances of him letting us die-hards get on the beta team?
 
Hmmm....the comment on the lockpicking worries me. It seems he somewhat likes the fact that it's turned into a mini-game, which is really, really bad.
 
Good News, Emil worked for Looking Glass and Ion Storm Austin, but he left the Thief 3 Project because didn't like the "consolization" of the game. (He used other words).

Regards
 
HYPE HYPE HYPE

As long as I don't see, y'know, "solid facts" about this, I can keep bitching about Glutton Crapper.
 
Now wait. I've been reading about it here and at DaC (by clicking the link), and began to wonder: is there any proof that this Emil/Lohan/whoever is really from BethSoft and is on Fallout 3's team? I'm just a bit untrusting, internet has this kind of people who comes lying upon our faiths... oh, well... just tell me something so that I can trust it guys, I'm counting on you.
 
Wooz said:
What's this "Trust" thing ?

Unless there's proof, this Emil can be either really a developer, or a fake playing with the NMA and DaC comunities. Maybe he is a developer, maybe he is not.
 
Unless there's proof, there's no need to care about this *at all*.
 
http://z13.invisionfree.com/Kaleem/index.php?showtopic=32&st=1351

On a personal level, I really don't care if we make games based on original properties or existing IP's -- I want to make good games. Fun games. I want to tell good stories and immerse the player. I don't want to make "Doctor Tropic and the Intradimensional Kaleidoscope" if it sucks. I'd much rather make a great Batman game. smile.gif

Question 2: For the purposes of Fallout 3, Todd and I have worked really closely on design. To be honest, Todd and I work really well together creatively; we share most of the same philosophies, and want the player to have the same kinds of experiences. So the overall design (setting, combat, story, quests, etc.) is mine, with a healthy dose of input from Todd (most of which I agree with anyway). Ultimately, Todd could have vetoed my entire design -- but very little of my original idea has changed. And the other designers work with the stuff Todd and I have established, and run with it -- often putting their own touches on things, as is expected.
Sounds very promising.
 
That sounds like Todd Batman Ebola sandwiches for an orphanage.

Proofs, Fer Frith's Sake. A lot of people can say stuff.
 
Wooz said:
A lot of people can say stuff.

And stuff is like stuffed assholes, I know.

The guy revealed his position, he expressed a lot of enthusiasm and that's about it, m'kay? Still, it's much better than nothing. Or glowing condoms, for that matter.
 
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