PA Title for PS3: WarDevil

Silencer

Night Watchman
Staff member
Admin
An anonymous informer (I suspect Monsharen) let us know of a post-apocalyptic title that is being made for the PS3. Of course, since it's got no release date posted might suggest it will never make it, and NMA has never been big about console games, but... Still, a bit interesting:<blockquote>Players will assume the role of the mysterious WarDevil, traveling through what appears to be a post-apocalyptic world. The game designers said to expect levels in such places as ruined wastelands, desert strongholds, and military bases.

Not much is known yet on whether this game is first person or third person action. All that we know is that WarDevil looks to be a promising title and is highly anticipated for next gen consoles. </blockquote>Links: WarDevil preview at PS3Land.com, WarDevil website
 
Well from the screens it seems there will be a bunch of robots to battle, so welcome to the fallout: brotherhood of steel 2
 
Evaluating An Industry

Evaluating An Industry





Silencer:
... NMA has never been big about console games, but...
a ... title ... anticipated for next gen consoles.

I think coverage of console content of computer game opportunities, and genre trends is good.

There is an arrogant argument appearing that is crowing the supremacy of the buying power of some hypothetical market majority. It portends a game design template that will mandate a boring homogenous porridge of dunned down selling points. Add to this production strategy, the self defeating tendency to budget more to marketing and flagrant propaganda then to the quality of the product on the shelves. Result: promised game play and features are never guaranteed. Every game on any platform will need multiple patching.
Even the consoles will lose the ''less bugs than PC's'' selling point, and will become mere DVD movie players.

The shallow ethical mindset is possible in the design and production of any computer game. Following console themes will give NMA the data to judge computer game trends as a whole. Will see what is quality, what is exploitive, and prove that poor design and production are more a ruthless matter of choice than the limitations of any platform's coding media.

This Woe-devil-guy thing may be a sugar coat, another stale marshmallow 'post apoc peeper',
or may be a change in bundling FPS features that will offer fresh opportunities in the resultant game play.



There may be more and more hints of future features that will choose a sci fi settling. Maybe testing for the NEX hot new theme to wrap around shooters, with or with out rpg features.

This is a link to a Gamespot preview I recently found:

http://www.gamespot.com/ps3/action/insomniacshooter/screenindex.html

On an Insomniac news page, item 3/31/06, number 2:

http://www.insomniacgames.com/news/news.php

This console content provider appears to be teasing their 'Ratchet and Clank' clientele. They had a contest to speculate on the story content of this future PS3 title, 'Resistance: Fall Of Man'.

The video of this FPS can be found via the Gamespot link.

My impression is ""War Of The Worlds"" meets "Metal Of Honor".



I will focus my point that a future Sci Fi title by Bethesda will be competing with all shooters, on all platforms.

The lack of consistent programing quality in their most recent published products implies a 'good enough' business model. Their success will be repeated. Their inconstancies will be repeated.
It will be difficult for the propaganda of Bethesda apologists to cover over repeating failures, if other production houses do not shrink wrap games with the same bait and switch techniques. Bethesda - Zeniamx will be directly compared to companies that can deliver similar themes with functioning games with out the usual [every game has issues] patching and the [Morrow-wind] myth of heroic mod fixes.

In post apocalypse settings and real game play, there are other opportunities.

Bethesda - Zenimax is not the only shark in the sea.






4too
 
The_Vault_Dweller said:
Nice artwork though I'm highly skeptical about it being anything, but a First-Person Shooter.

Sincerely,
The Vault Dweller
The impression that I got was not of an FPS. An FPS would show far more enemy types, the architecture would be more closed, and we'd see more weapon development than the melee shown in the video. Also, I can see why they're going for console, the game is going for a better high-res engine over prerendered movies. If that's true, my computer would have no chance of handling it though I can handle HL2 full settings, only next gen consoles would have any hope of running it reliably.


I'm thinking somewhat of a Dune 1 or Myst type game looking at it, though it would be nice if rather than just hyping their engine and artwork if they'd give us a clue as to the nature of the game itself.

Edit: another look at the site says nothing about them even developing a game yet, they are working on nothing but the engine at this point, which is why that is all they are showcasing. That said, you can probably expect this to be either a very long time off before a game even comes to light, or a very short creation cycle on the game itself once the engine is complete.
 
zioburosky13 said:
Egis said:
Well from the screens it seems there will be a bunch of robots to battle, so welcome to the fallout: brotherhood of steel 2

Eh....it should be Fallout : Tactics 2...

Sorry my bad :oops: shoud stop drinking and posting ....
 
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