Hi all!
At this time, I can say I tested a lot the two different currencies of Fallout Tactics. And I still have problems to figure out how they actually work. If somebody has more details on how they work and some ideas on how they could work better (or be fixed), I would be happy to have some pointers here.
At this point, I think/know that :
1. What determine if it is either a "BOSScrip" or a "ring pull" is the entity filename.
2. If you check the "barter in BOSScrip" option of an entity, he.she will refuse ring pulls, and if you don't he.she will refuses BOSScrip. There is no way to bring an entity to accept both currencies.
3. There is a behaviour that divide the value of the objects you offer when the person you are bartering with has already some of these items. But that person don't seem to be affected by this behaviour. His.her stuff is always "full" price.
4. For no apparent reason, #3 behaviour seem to affect ring pulls too, maybe even BOSScrip. The effect of this is for you to have completely worthless money most of the time, specially if very high numbers are involved.
I think we should look for these two fixes for the game to be more enjoyable :
1. Disable division of price behaviour specifically for BOSScrip and Ring Pulls.
2. Enable the division of price behaviour for the NPC you are bartering with too. It would mean that you get a rebate when you get stuff in bulk or successfully convinced the NPC that you don't need the items (you already have many of them), but can help him.her get rid of those in bulk. It would help a player that want to start a "collection", like get A LOT of stimpacks.
At this time, I can say I tested a lot the two different currencies of Fallout Tactics. And I still have problems to figure out how they actually work. If somebody has more details on how they work and some ideas on how they could work better (or be fixed), I would be happy to have some pointers here.
At this point, I think/know that :
1. What determine if it is either a "BOSScrip" or a "ring pull" is the entity filename.
2. If you check the "barter in BOSScrip" option of an entity, he.she will refuse ring pulls, and if you don't he.she will refuses BOSScrip. There is no way to bring an entity to accept both currencies.
3. There is a behaviour that divide the value of the objects you offer when the person you are bartering with has already some of these items. But that person don't seem to be affected by this behaviour. His.her stuff is always "full" price.
4. For no apparent reason, #3 behaviour seem to affect ring pulls too, maybe even BOSScrip. The effect of this is for you to have completely worthless money most of the time, specially if very high numbers are involved.
I think we should look for these two fixes for the game to be more enjoyable :
1. Disable division of price behaviour specifically for BOSScrip and Ring Pulls.
2. Enable the division of price behaviour for the NPC you are bartering with too. It would mean that you get a rebate when you get stuff in bulk or successfully convinced the NPC that you don't need the items (you already have many of them), but can help him.her get rid of those in bulk. It would help a player that want to start a "collection", like get A LOT of stimpacks.