Problems with too many mods

Roflcore

Mildly Dipped
Hello

I have a little problem. I have many mods installed and some don't working properbly, also they should. In this case it is a mod that changes the ammunition of the chinese assaultrifle and the hunting rifle (to 5mm and 5.56mm). but they don't anymore, which is werid, because the mods responsible for this are named correct (aaa-modname, so that the data files are loaded in the right order) or if I move it up in FOMM - it doesn't work. But it did yesterday, I only installed additional wepaons but they are below this mod. So why doesn't it work anymore? Anybody has a idea? I certainly run out of ideas :/
 
The most likely problem is that two mods are changing the same entry (ie. the Chinese Assaultrifle). In this case only the changes from one mod will be present. An easy way to see this is to move the ammo-changing mod to the bottom of the loading list. If the ammo-changing mod works again, this is indeed the problem. The solution is to either choose one mod, to merge them or to make a compatibility patch (merging changes into a third mod).

You should be aware that the mods lowest in the loading list are loaded last, and therefore overwrite changes from previous mods, if there is a conflict.

I would also recommend that you post the contents of your plugins.txt so we can see your load order.
 
Oh I always thought the one that is first loaded is the most important. If it is the other way around I just switch the order, thanks
 
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