Project Safehouse

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While developing Rage I'm also learning a new kind of modding that so far has never been used or perfected before in Tactics, I am opening more possibility to personalizing your own modifications, i will publish my findings in the FOT modding details sticky post when Rage is complete.

I will release more news about Rage soon but for now watch the short video above, it shows that i am now able to fully edit the mod description and i am now able to edit the FT Improver's blank menu buttons, as far as i know of I'm the only one that can edit those parts of Tactics.
 
Yeah your definitely onto something with this one, please allow me to take notes of your findings in future progressions.
Looking more and more professional the more I see it.
Again, good job Rob.
 
Last Vegas main menu fade in. :)

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Coming up next: new buttons and button fade in.

EDIT
I don't know why the recorder program is having a problem detecting sounds, and repeating them, its not the game.

EDIT
Found the problem, the recorder opens 2 windows and records 2 videos one in my Documents folder and one in my custom directory, i uploaded a new video that's fixed.
 
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Sounds like FLV is coming along nicely; thats great to hear Robert. The mod and the tech you are developing around is very impressive; I am really looking forward to it.
 
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Experimental logo.
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I was never really satisfied with the logo so i started developing a new one and i think we have a winner, what is your opinion?
Please note that this is a WIP, the rust and paint are not complete and scratches are yet to be added.
 
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I think this font color not eye-catching~
I agree but i can't think of to many ways that i can make it eye catching without removing the textures, making it look unreal or just add to the old logo (witch is completely out of the question) but you guys will have to wait and see when it's complete it might be eye catching then with all the shadow, bright red rust and scratches.

Thanks for your opinion! It helps a lot! :wink:
 
I think this font color not eye-catching~
I agree but i can't think of to many ways that i can make it eye catching without removing the textures, making it look unreal or just add to the old logo (witch is completely out of the question) but you guys will have to wait and see when it's complete it might be eye catching then with all the shadow, bright red rust and scratches.

Thanks for your opinion! It helps a lot! :wink:

I agree with you both on this one and it does need a little something. My own opinion would be highlights. Either put a nice shine to the lettering (like white edging on the top, where there is currently a shadow) or think of a way to emboss the bluish paint that is crumbling off. If you can make the paint look more 3D, the depth factor would bring better contrast to the background grey. Also speaking about the grey, I think (again, just an opinion) the grey clashes too much with the blue. De-saturate the grey.
There are more ideas i could mention but what would be the point in that? I think those things alone would give you a more eye-catching variant, the logo is good enough as it is, you have more important matters to attend to! :smile:
 
@diablo7707 & @xxxRedMetalxxx

No, i am defiantly not going to make the logo look crazy with color, and no i am not going to add any glow effects, but i will make it thicker and will give it a lighting effect.

The look that i was going for was old, pre-war and withered by time but near perfectly preserved, the paint was to of faded in the sun and taken off by time and sand.
Now what do you think about a different paint? i personally like the red.

Pictures removed by (RobertHouse)
 
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Still a little to bright and the new logo is going to be much better.

Oh by the way i removed the pictures, i will remove the ones i made soon too, then upload new.
 
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