I just had an idea that probably someone else had before, but I'll write it here in case that can help somebody. I was just thinking about how nice it could be to have shelves in towns exactly like in Fallout 1. When you try to search somebody else stuff, a overhead message appear to tell you that it is a very bad idea to sneak into other's property...
In my mind, all the Fallout except Tactics are ALL about objects. If you can just walk straight into someone's home and grab all the stuff, the fun is gone, the realism is gone and the Steal skill is totally pointless. So! the solution appeared to me strait, I tested it and it works. You just have to disguise peoples into shelves and that's done.
The actor is set to the race GunTurret01 (custom sprite accepted and don't loose blood), never move and and has 10000 AC and 10000 to all resistances, so nothing should normally kill that poor thing by mistake, and the player will never try to attack it automatically. You need to add a click speech for that container with something like "Someone's property". Then only Steal skill works to get the stuff. You can set a hostile reaction to the people around the container if the player get caught (you put them in the same team) and you automatically kill the container if the owner dies with trigger Kill entity. That's it!
Here is the .ent if you want to play with that a little : View attachment SomebodyStuff.zip
In my mind, all the Fallout except Tactics are ALL about objects. If you can just walk straight into someone's home and grab all the stuff, the fun is gone, the realism is gone and the Steal skill is totally pointless. So! the solution appeared to me strait, I tested it and it works. You just have to disguise peoples into shelves and that's done.
The actor is set to the race GunTurret01 (custom sprite accepted and don't loose blood), never move and and has 10000 AC and 10000 to all resistances, so nothing should normally kill that poor thing by mistake, and the player will never try to attack it automatically. You need to add a click speech for that container with something like "Someone's property". Then only Steal skill works to get the stuff. You can set a hostile reaction to the people around the container if the player get caught (you put them in the same team) and you automatically kill the container if the owner dies with trigger Kill entity. That's it!
Here is the .ent if you want to play with that a little : View attachment SomebodyStuff.zip
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