Fallout 1 mod Question about better criticals and damage calculation?

dejavu619

First time out of the vault
I'm using the "Fixes only (purist)" version of Fixt for Fallout 1

1. I was fighting a deathclaw earlier today. I have the better criticals perk unlocked which moves me a tier higher on the critical hit table. The critical hit table for the deathclaw I'm referring to is here. This is an in-game screenshot for reference. Why have I scored a critical hit that lies on the first row of the eyes section on the deathclaw table when the better criticals perk is supposed to ensure that I'm always on row 2 or better by adding a 20 to the critical effect dice roll?

2. My second question relates to this encounter with the mother deathclaw. I seem to be on the second row of the crit table but isn't a damage of 9 way too low? The damage range for a combat shotgun is 15-25. The ammo neither modifies damage, nor DR or DT. The mother deathclaw has a DT of 8 and a DR of 40%. Taking the worst case scenario, if I roll a damage of 15, this gets multiplied by the critical damage modifier of x2. Now the DT of 8 is subtracted followed by DR of 40%. The resultant number is 13.2 (rounded down to 13). How have I hit her for just 9 damage?
 
In regards to the first question how do you know you're on the first row? To me it seems that it could easily be the second. The deathclaw must have made a save vs losing the next turn.
 
In regards to the first question how do you know you're on the first row? To me it seems that it could easily be the second. The deathclaw must have made a save vs losing the next turn.

Yes, I was wrong about that. He must've passed the Endurance DC check.
 
And on the second point, to me it seems that that's row 4. Which bypasses armor so dmg 9 does seem low to me. Not sure if FIXT changes the dmg calculations.
 
And on the second point, to me it seems that that's row 4. Which bypasses armor so dmg 9 does seem low to me. Not sure if FIXT changes the dmg calculations.

Why do you think it's row 4 and not row 2? If it is indeed row 4, the damage of just 9 is even farther away. Also it's not like I'm using AP ammo (which was bugged in vanilla) although Fixt does rectify and make AP rounds functional.
 
Why do you think it's row 4 and not row 2? If it is indeed row 4, the damage of just 9 is even farther away. Also it's not like I'm using AP ammo (which was bugged in vanilla) although Fixt does rectify and make AP rounds functional.
Because "A serious wound is inflicted" message is missing.
 
Because "A serious wound is inflicted" message is missing.

Or it could be that the message in the last column is showed? It's supposed to be shown instead of the "a serious wound is inflicted" if the deathclaw fails the stat check. Although I don't remember now if the deathclaw consequently missed the next turn
 
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