BOS_Warlord
First time out of the vault
I never played fallout 1 or 2, or BOS. But what would you think if Bethesda did a remake of them in the style of 3 or NV
Yamu said:There's just no way. The world is too large, the NPCs too many, the combat balanced entirely differently. One deathclaw was supposed to make you crap your pants in the first Fallout. Power Armor made you like unto a God, and it did the same to your enemies-- no taking out Enclave soldiers with a hunting rifle in the Core region, sorry. High-radiation areas were an actual danger. These things just don't translate into Bethesda's engine.
Moonrabbit said:I agree, it would definitely change the game somewhat, but the short of it is that if companies were putting FO2 levels of content into games with graphics like FO3, nobody would be complaining.
.Pixote. said:Moonrabbit said:I agree, it would definitely change the game somewhat, but the short of it is that if companies were putting FO2 levels of content into games with graphics like FO3, nobody would be complaining.
I would walk into the forest and hang myself...complaining all the way. Just leave the oldies alone, and don't even think about using Bethesda's crappy engine to make FPS versions. FO3 aesthetics are horrible, compared to the two oldies.
TorontRayne said:Obviously you don't know how "immersive" a first person view can be...
EvilBastrd said:Yamu said:There's just no way. The world is too large, the NPCs too many, the combat balanced entirely differently. One deathclaw was supposed to make you crap your pants in the first Fallout. Power Armor made you like unto a God, and it did the same to your enemies-- no taking out Enclave soldiers with a hunting rifle in the Core region, sorry. High-radiation areas were an actual danger. These things just don't translate into Bethesda's engine.
I don't understand when people slurp on something by making a ridiculous statement "can't kill Enclave with no durp durp murp hunting rifle durp". No shit.
Yamu said:EvilBastrd said:Yamu said:There's just no way. The world is too large, the NPCs too many, the combat balanced entirely differently. One deathclaw was supposed to make you crap your pants in the first Fallout. Power Armor made you like unto a God, and it did the same to your enemies-- no taking out Enclave soldiers with a hunting rifle in the Core region, sorry. High-radiation areas were an actual danger. These things just don't translate into Bethesda's engine.
I don't understand when people slurp on something by making a ridiculous statement "can't kill Enclave with no durp durp murp hunting rifle durp". No shit.
Sorry, maybe I wasn't clear enough in making my point: In Fallout 3, you CAN kill an Enclave soldier with a single shot from an early-game weapon. Rather easily. Or beat a group of thugs with flamers and sniper rifles using nothing but a 10mm pistol and your pajamas. Or emerge from your Vault, immediately set out into the wasteland to find a Super Mutant, and then beat its head in with a tire iron. The first two Fallouts aren't very difficult games once you get the hang of them, but you can't traipse through them from start to finish with little to no fear of death. Lumping them in with the Bethsoft-era Fallouts and calling them all easy is kind of like lumping Dennis the Menace in with Charles Manson and calling them both troublemakers.