Human Shield
First time out of the vault
I made this simple mod for Fallout 2. Download and extract to Fallout 2 folder.
It replaces the temple of trails with a short path, provides a reason for the crops failing, changes most of the dialogue. The village knows about technology (they have been trading), only the Elder and Shaman talk of holy quests and Chosen Ones. The GECK will save the village and that is what matters. Arroyo is a small, isolated shady sands type place now; not a group of primitives then filled a temple with traps and has a town full of guns close by.
I'd like you guys to try it out. I would've liked Fallout 2 being remade to solidify the setting, but I guess I'd have to do it myself. It will mostly be rewriting dialogue, I would spent a lot of time looking up functions and working the mapper to create new things is annoying, so help would be nice.
Future plans:
Limit Easter Eggs.
Reduce talking Death Claws to primitive group with only one leader, few able to parrot words and point to things.
Remove Hublogists.
Fix New Reno to trading center with rival groups, not prohibition-gangster/"OMG drugz and whorez" town.
Overhaul San Francisco, no more Kung-Fu town with scientists and advanced weapons; probably the most changes.
Remove force fields and advanced tech from NCR.
Take out easy loot from Navarro base, try to improve balance.
Do something with Redding.
Change real-world weapons.
Would like to find a way to replace gold coins with caps (have HUB influence).
Maybe change Vault City, and make it the only advanced place.
Sugguestions?
It replaces the temple of trails with a short path, provides a reason for the crops failing, changes most of the dialogue. The village knows about technology (they have been trading), only the Elder and Shaman talk of holy quests and Chosen Ones. The GECK will save the village and that is what matters. Arroyo is a small, isolated shady sands type place now; not a group of primitives then filled a temple with traps and has a town full of guns close by.
I'd like you guys to try it out. I would've liked Fallout 2 being remade to solidify the setting, but I guess I'd have to do it myself. It will mostly be rewriting dialogue, I would spent a lot of time looking up functions and working the mapper to create new things is annoying, so help would be nice.
Future plans:
Limit Easter Eggs.
Reduce talking Death Claws to primitive group with only one leader, few able to parrot words and point to things.
Remove Hublogists.
Fix New Reno to trading center with rival groups, not prohibition-gangster/"OMG drugz and whorez" town.
Overhaul San Francisco, no more Kung-Fu town with scientists and advanced weapons; probably the most changes.
Remove force fields and advanced tech from NCR.
Take out easy loot from Navarro base, try to improve balance.
Do something with Redding.
Change real-world weapons.
Would like to find a way to replace gold coins with caps (have HUB influence).
Maybe change Vault City, and make it the only advanced place.
Sugguestions?