PsychoSniper
So Old I'm Losing Radiation Signs
Per, I think that Horrigen IS damaged by EMP.......... I remember that the pulse rifle is really effective aginst him..........
PsychoSniper said:Per, I think that Horrigen IS damaged by EMP.......... I remember that the pulse rifle is really effective aginst him..........
Per said:I resized the Fo1 critter protos (had to change the batch file a bit to please the Win98 version of MS-DOS)
dude_obj said:Per, what did you have to do to the batch file to make it work on Win98? Could you post the change?
Interesting. And yet Katja quickly becomes an armor stamp on the ground dead soon after you meet her. She doesn't have enough HP to deal with the muties in the cathedral. I think they should have placed her earlier in the game so she could develop some HP and skills before standing face to face with miniguns and energy weapons.
Lord 342 said:Unless we're discussing some modified form of Fallout, Katja, or any other Fallout NPC, does not gain any skills or HP. I agree that she was underpowered (I guess the combat armor helps some), but I think they *all* were really unprepared for the end battles.
Per said:Katja is stamped with combat armour.
Wild_qwerty said:yea, I played it and it was good, but.... and its a big butif it was tweaked so that the player could only salage armuor that wasnt too badly damaged.
In other words make a script that check the following
Repair skill / 4 + armour type = chance % of getting armour off of corpse.
Wild_qwerty said:But It would be good to devalue the armour somehow, so it doesn affect the game balancing to much.
Wild_qwerty said:How about including not only the type of death the player suffered but also the weapon vs armour type
dude_obj said:We can't add that perk to the character screen, but what is the gecko skilling perk? It's just a true or false variable.
Per said:Can you toggle the unused Cheezy Poofs addiction and change its name/pic?