Fallout 2 mod remove friendly fire completely - burst mode always!

Discussion in 'Fallout General Modding' started by Nirran, Sep 18, 2018.

  1. Nirran

    Nirran Vault Senior Citizen
    Modder

    Apr 15, 2007
    ive added a feature to HS_Combatdamage.int

    ;//*****************************************************Small Guns Burst Shot Ranged Critical Damage Adjustment*****************************************************;//
    ;this sets the multiplier for Burst Shot Ranged critical damage for Small Guns,if it seems to little or too much more than you would like,adjust this up/down to your tastes,default is 100 (100%)
    Small_Guns_Burst_Shot_Ranged_Critical_Damage=100

    ;//*****************************************************Small Guns Burst Shot Ranged Damage Adjustment*****************************************************;//
    ;this sets the multiplier for Burst Shot Ranged damage for Small Guns,if it seems to little or too much more than you would like,adjust this up/down to your tastes,default is 100 (100%)
    Small_Guns_Burst_Shot_Ranged_Damage=100

    ;//*****************************************************Small Guns Single Shot Ranged Critical Damage Adjustment*****************************************************;//
    ;this sets the multiplier for Single Shot Ranged critical damage for Small Guns, if it seems to little or too much more than you would like,adjust this up/down to your tastes,default is 100 (100%)
    Small_Guns_Single_Shot_Ranged_Critical_Damage=100

    ;//*****************************************************Small Guns Single Shot Ranged Damage Adjustment*****************************************************;//
    ;this sets the multiplier for Single Shot Ranged damage for Small Guns, if it seems to little or too much more than you would like,adjust this up/down to your tastes,default is 100 (100%)
    Small_Guns_Single_Shot_Ranged_Damage=100

    ;//*****************************************************Big Guns Burst Shot Ranged Critical Damage Adjustment*****************************************************;//
    ;this sets the multiplier for Burst Shot Ranged critical damage for Big Guns,if it seems to little or too much more than you would like,adjust this up/down to your tastes,default is 100 (100%)
    Big_Guns_Burst_Shot_Ranged_Critical_Damage=100

    ;//*****************************************************Big Guns Burst Shot Ranged Damage Adjustment*****************************************************;//
    ;this sets the multiplier for Burst Shot Ranged damage for Big Guns,if it seems to little or too much more than you would like,adjust this up/down to your tastes,default is 100 (100%)
    Big_Guns_Burst_Shot_Ranged_Damage=100

    ;//*****************************************************Big Guns Single Shot Ranged Critical Damage Adjustment*****************************************************;//
    ;this sets the multiplier for Single Shot Ranged critical damage for Big Guns, if it seems to little or too much more than you would like,adjust this up/down to your tastes,default is 100 (100%)
    Big_Guns_Single_Shot_Ranged_Critical_Damage=100

    ;//*****************************************************Big Guns Single Shot Ranged Damage Adjustment*****************************************************;//
    ;this sets the multiplier for Single Shot Ranged damage for Big Guns, if it seems to little or too much more than you would like,adjust this up/down to your tastes,default is 100 (100%)
    Big_Guns_Single_Shot_Ranged_Damage=100

    ;//*****************************************************Energy Weapons Burst Shot Ranged Critical Damage Adjustment*****************************************************;//
    ;this sets the multiplier for Burst Shot Ranged critical damage for Energy Weapons,if it seems to little or too much more than you would like,adjust this up/down to your tastes,default is 100 (100%)
    Energy_Weapons_Burst_Shot_Ranged_Critical_Damage=100

    ;//*****************************************************Energy Weapons Burst Shot Ranged Damage Adjustment*****************************************************;//
    ;this sets the multiplier for Burst Shot Ranged damage for Energy Weapons,if it seems to little or too much more than you would like,adjust this up/down to your tastes,default is 100 (100%)
    Energy_Weapons_Burst_Shot_Ranged_Damage=100

    ;//*****************************************************Energy Weapons Single Shot Ranged Critical Damage Adjustment*****************************************************;//
    ;this sets the multiplier for Single Shot Ranged critical damage for Energy Weapons, if it seems to little or too much more than you would like,adjust this up/down to your tastes,default is 100 (100%)
    Energy_Weapons_Single_Shot_Ranged_Critical_Damage=100

    ;//*****************************************************Energy Weapons Single Shot Ranged Damage Adjustment*****************************************************;//
    ;this sets the multiplier for Single Shot Ranged damage for Energy Weapons, if it seems to little or too much more than you would like,adjust this up/down to your tastes,default is 100 (100%)
    Energy_Weapons_Single_Shot_Ranged_Damage=100

    ;//*****************************************************Thrown Weapons Burst Shot Ranged Critical Damage Adjustment*****************************************************;//
    ;this sets the multiplier for Burst Shot Ranged critical damage for Thrown Weapons,if it seems to little or too much more than you would like,adjust this up/down to your tastes,default is 100 (100%)
    Thrown_Weapons_Burst_Shot_Ranged_Critical_Damage=100

    ;//*****************************************************Thrown Weapons Burst Shot Ranged Damage Adjustment*****************************************************;//
    ;this sets the multiplier for Burst Shot Ranged damage for Thrown Weapons,if it seems to little or too much more than you would like,adjust this up/down to your tastes,default is 100 (100%)
    Thrown_Weapons_Burst_Shot_Ranged_Damage=100

    ;//*****************************************************Thrown Weapons Single Shot Ranged Critical Damage Adjustment*****************************************************;//
    ;this sets the multiplier for Single Shot Ranged critical damage for Thrown Weapons, if it seems to little or too much more than you would like,adjust this up/down to your tastes,default is 100 (100%)
    Thrown_Weapons_Single_Shot_Ranged_Critical_Damage=100

    ;//*****************************************************Thrown Weapons Single Shot Ranged Damage Adjustment*****************************************************;//
    ;this sets the multiplier for Single Shot Ranged damage for Thrown Weapons, if it seems to little or too much more than you would like,adjust this up/down to your tastes,default is 100 (100%)
    Thrown_Weapons_Single_Shot_Ranged_Damage=100

    ;//*****************************************************Unarmed Burst Shot Melee Critical Damage Adjustment*****************************************************;//
    ;this sets the multiplier for Burst Shot Melee critical damage for Unarmed,if it seems to little or too much more than you would like,adjust this up/down to your tastes,default is 100 (100%)
    Unarmed_Burst_Shot_Melee_Critical_Damage=100

    ;//*****************************************************Unarmed Burst Shot Melee Damage Adjustment*****************************************************;//
    ;this sets the multiplier for Burst Shot Melee damage for Unarmed,if it seems to little or too much more than you would like,adjust this up/down to your tastes,default is 100 (100%)
    Unarmed_Burst_Shot_Melee_Damage=100

    ;//*****************************************************Unarmed Single Shot Melee Critical Damage Adjustment*****************************************************;//
    ;this sets the multiplier for Single Shot critical damage for Unarmed, if it seems to little or too much more than you would like,adjust this up/down to your tastes,default is 100 (100%)
    Unarmed_Single_Shot_Melee_Critical_Damage=100

    ;//*****************************************************Unarmed Single Shot Melee Damage Adjustment*****************************************************;//
    ;this sets the multiplier for Single Shot damage for Unarmed, if it seems to little or too much more than you would like,adjust this up/down to your tastes,default is 100 (100%)
    Unarmed_Single_Shot_Melee_Damage=100

    ;//*****************************************************Melee Burst Shot Melee Critical Damage Adjustment*****************************************************;//
    ;this sets the multiplier for Burst Shot Melee critical damage for Melee Weapons,if it seems to little or too much more than you would like,adjust this up/down to your tastes,default is 100 (100%)
    Melee_Burst_Shot_Melee_Critical_Damage=100

    ;//*****************************************************Melee Burst Shot Melee Damage Adjustment*****************************************************;//
    ;this sets the multiplier for Burst Shot Melee damage for Melee Weapons,if it seems to little or too much more than you would like,adjust this up/down to your tastes,default is 100 (100%)
    Melee_Burst_Shot_Melee_Damage=100

    ;//*****************************************************Melee Single Shot Melee Critical Damage Adjustment*****************************************************;//
    ;this sets the multiplier for Single Shot critical damage for Melee, if it seems to little or too much more than you would like,adjust this up/down to your tastes,default is 100 (100%)
    Melee_Single_Shot_Melee_Critical_Damage=100

    ;//*****************************************************Melee Single Shot Melee Damage Adjustment*****************************************************;//
    ;this sets the multiplier for Single Shot damage for Melee, if it seems to little or too much more than you would like,adjust this up/down to your tastes,default is 100 (100%)
    Melee_Single_Shot_Melee_Damage=100

    ;//*****************************************************Flamer Burst Shot Fire Critical Damage Adjustment*****************************************************;//
    ;this sets the multiplier for Burst Shot Flamer critical damage for Flamer,if it seems to little or too much more than you would like,adjust this up/down to your tastes,default is 100 (100%)
    Flamer_Burst_Shot_Fire_Critical_Damage=100

    ;//*****************************************************Flamer Burst Shot Fire Damage Adjustment*****************************************************;//
    ;this sets the multiplier for Burst Shot Flamer damage for Flamer,if it seems to little or too much more than you would like,adjust this up/down to your tastes,default is 100 (100%)
    Flamer_Burst_Shot_Fire_Damage=100

    ;//*****************************************************Flamer Single Shot Fire Critical Damage Adjustment*****************************************************;//
    ;this sets the multiplier for Single Shot critical damage for Flamer, if it seems to little or too much more than you would like,adjust this up/down to your tastes,default is 100 (100%)
    Flamer_Single_Shot_Fire_Critical_Damage=100

    ;//*****************************************************Flamer Single Shot Fire Damage Adjustment*****************************************************;//
    ;this sets the multiplier for Single Shot damage for Flamer, if it seems to little or too much more than you would like,adjust this up/down to your tastes,default is 100 (100%)
    Flamer_Single_Shot_Fire_Damage=100

    ;//*****************************************************Global Critical Damage Adjustment*****************************************************;//
    ;this sets the multiplier for all Critical Damage ,if it seems to little or too much more than you would like,adjust this up/down to your tastes,default is 100 (100%)
    ;note that this setting stacks with the other macro damage adjustments for crit damage
    Global_Critical_Damage=100

    ;//*****************************************************Global Damage Adjustment*****************************************************;//
    ;this sets the multiplier for all damage,if it seems to little or too much more than you would like,adjust this up/down to your tastes,default is 100 (100%)
    ;note that this setting stacks with the other macro damage adjustments for non crit damage
    Global_Damage=100

    place HS_Combatdamage.int in data\scripts\ folder and Damage.ini in fo2\ folder

    please post feeback here

    Nirran
     

    Attached Files:

    Last edited: Oct 3, 2018