Hi, new poster, old time lurker. With the news of the CS, could someone make me these mods, please? I'm not a very good modder myself, but I hope to spark some more inspiration with these ideas. More durable and more intelligent Dogmeat. He's supposed to flank, not me. Bite the monsters in the leg to cripple them. Hit and run attacks all the time. Not dog armor, that's silly. New Teeth? Mutant Dogmeat? Cyborg Dogmeat? Weapons and armors should not degrade as much (already in the works, I know, but this is different) Item degradation should be tied to your repair skill. The higher the skill, the slower the degradation. Not a complete stop, just slower. The power armor should carry itself when equipped, no more, no less. Well, maybe get rid of the AGI penalty. The Laser rifle had 50 range in 1 and 2. It should be remade to the sniper rifle for Energy Weapon enthusiasts. Sniper rifle (and laser rifle) should be as good in VATS as in real time. (and the .44 scoped Magnum as well) Tone down the VATS camera. Only huge camera pans on critical, otherwise just over the shoulder or nothing at all. Increase the level cap, now with kept karma titles and no bugs. Just make it worth playing a little more after hitting 20. 25-30, doesn't matter. Don't increase the resistance too much. Make me feel like a badass. If you find another schematic for a custom weapon, it should do more than affect the initial condition. It should affect the damage somewhat, maybe range in appropriate cases and most definetely item degradation rates. That's all. Do you think it could be done? Thanks for reading.