Stopped playing since incursion prevented me from getting Power Armour. I didn't waste much time (apart going to the Glow twice) and reached BoS on 26 April after completing Water chip quest. Then I did all stat increasing operations, which took a while, finished by 12 July. When I exited BoS bunker, it was already destroyed - while I was doing operations inside. Leaving me forever BoS initiate in combat armour. I haven't visited Boneyard or Cathedral, didn't spend much time in Junktown. Current incursion timeline is inadequate.
Errors/problems:
- Incursion timeline
- When doing caravans, had npcs and carts spawning far apart. Got this problem first two encounters and then it became ok.
- Pay for loading/unloading is laughable. While the idea to make more functional caravans is good, idea to pay for unloading the goods is not worth it imo. Clicks for the sake of clicks.
- Lockpicks in my inventory don't stack normally, there is one odd separate from others.
- Perk choice window problem. I get 3 lvl, get a choice of perks. Used some Buffout, the amount of perks increased enough not to fit small perk window. But there is no scroll button, you can navigate perks using arrows on keyboard only. Scroll button needed.
Impressions (tried 1.3.6F without restoration mod recently so will compare to it):
- Good initial impression due to careful attitude to original Fo2 interface. 1.3.6F has terrible interface with lots of changes.
- Two things 1.3.5 TeamX patch lacks are Children fix and Big pistol sound fix. Your mod has these two things so it has potential to become good purist patch.
Things I liked in 1.3.6F not present in your mod:
- Fixed F1 ammo problem when ammo stats don't count. They had this fixed and have a choice of original/YAAM/Glovz/something else. On practice it means that you can play initial part of the game with Deagle instead of 223 pistol and have more damage overall at the start of the game due to functional JHP ammo.
- I think special and random encounter chance is a little bit higher, which is good. You get Alien Blaster, truck with caps, etc faster. IMHO original random encounter system in Fo1 is bad compared to Fo2 so any potential changes to make it more like Fo2 are good.