Gameguru Mania did an interview with Jan Beuck, Creative Director of Restricted Area. It's an interesting if somewhat confusing read, and the word "RPG" is used a lot:<blockquote>GGMania: We've already had plenty of RPG games on PC and there are a number in production, how will Restricted Area stand out from the crowd?
Jan Beuck: Most important through the scenario and the changes that result from it: Focus on range weapons, cool characters, modern equipment.
An important point is also that the four totally different characters (each with unique skills and a detailed back-story) progress independently through the same narrative while the story is revealed from various angles. And there are unlimited generated subquests and unlimited generated levels, so you can play as long as you wish.</blockquote>Link: interview on GGMainia
Spotted at Blue's News
Jan Beuck: Most important through the scenario and the changes that result from it: Focus on range weapons, cool characters, modern equipment.
An important point is also that the four totally different characters (each with unique skills and a detailed back-story) progress independently through the same narrative while the story is revealed from various angles. And there are unlimited generated subquests and unlimited generated levels, so you can play as long as you wish.</blockquote>Link: interview on GGMainia
Spotted at Blue's News