I had been thinking, since I've been playing Baldur's Gate II lately (I borrowed it from a friend who long ago finished it, as payment for a favor of some sort; it had the "Black Isle" logo on it so I thought it worth a try) that perhaps Fallout 3 should have some more in-depth romances in it. I thought the weddings in Modoc were a laugh, but there was no reason to bring either one along since they were "as deep as the plot to an amateur gay porn" to quote Jimmy Pop; and worthless NPCs. There was the affair with Mrs. Bishop in Fallout 2, which I enjoyed very much, mostly because it was a reference to the movie "Body Heat", but it was a spectacular piece of storyline work.
So, since there has never been anything like this in Fallout before, I figure I'm safe asking. There were plenty of people to sleep with in Fallout 2 especially, and you could even change the gameworld subtly depending on whom you slept with.
I use Baldur's Gate II as an example because it is at hand; but any romances in Fallout 3 would by no means have to follow that paradigm (that is, your love interest is a useful party member). They could be in a location and you come back to visit, or they could start one place, and if you helped them out, they'd move to another (using the Mrs. Bishop relationship as an example, say you tell her to Move On and you later find her in NCR; you sleep with her again and she wishes you luck, telling you you're always welcome, she can't thank you enough for helping her move on, etc.) There could be one "love interest" or a dozen, and they all don't have to work the same way. Fallout had plenty of people to sleep with, but little in the way of a lasting relationship. BGII had three long, drawn-out romances, but few other people to get it on with... As always, I'm hoping for a balance of the two. After all the Fallout world is a Gritty (whoops!) world full of sex, drugs and violence (Fun!), but I do think that love could perhaps find a place in the wasteland... What does anyone think?
So, since there has never been anything like this in Fallout before, I figure I'm safe asking. There were plenty of people to sleep with in Fallout 2 especially, and you could even change the gameworld subtly depending on whom you slept with.
I use Baldur's Gate II as an example because it is at hand; but any romances in Fallout 3 would by no means have to follow that paradigm (that is, your love interest is a useful party member). They could be in a location and you come back to visit, or they could start one place, and if you helped them out, they'd move to another (using the Mrs. Bishop relationship as an example, say you tell her to Move On and you later find her in NCR; you sleep with her again and she wishes you luck, telling you you're always welcome, she can't thank you enough for helping her move on, etc.) There could be one "love interest" or a dozen, and they all don't have to work the same way. Fallout had plenty of people to sleep with, but little in the way of a lasting relationship. BGII had three long, drawn-out romances, but few other people to get it on with... As always, I'm hoping for a balance of the two. After all the Fallout world is a Gritty (whoops!) world full of sex, drugs and violence (Fun!), but I do think that love could perhaps find a place in the wasteland... What does anyone think?