I'm thinking of starting an ironman character and I'm fretting over the bomb behind the door of Vic's in Klamath. How much damage does it do if it goes off? Enough to kill a level 2 or level 3 character?
If what I'm reading is right, I would need to get my Traps skill to 100 to maximize my chance of safely disarming the trap - and that's just not realistic.
Of course I could steal Aldo's Molotov cocktail (I'm against stealing from humans generally, but I might make an exception in this case) - but if I make repeated attempts to steal from him (and fail every time) could he (or anyone else in town) turn hostile?
Or should I just ignore the Elder and do everything non-Viccish in The Den, Modoc and The Ghost Farm first?
If what I'm reading is right, I would need to get my Traps skill to 100 to maximize my chance of safely disarming the trap - and that's just not realistic.
Of course I could steal Aldo's Molotov cocktail (I'm against stealing from humans generally, but I might make an exception in this case) - but if I make repeated attempts to steal from him (and fail every time) could he (or anyone else in town) turn hostile?
Or should I just ignore the Elder and do everything non-Viccish in The Den, Modoc and The Ghost Farm first?