Akratus
Bleep bloop.
[youtube]http://www.youtube.com/watch?v=o8RClbchIHY[/youtube]
"I can run around on the beach, so it's not linear at all."
"You can fail the QTE's, so they're not QTE's."
Ryse sure is a non-stop action thrillride.©™
So, I don't know about you all but I already have a quite negative view of the high profile games industry, but is this really the way things are handled now? Is that what is waiting for is in a new generation, which could, in a perfect world, be a blank slate for our previous issues?
It is not hard to have someone come in on your company, with knowledge of action game paradigms and simply devise something that will look good AND make your product stand out. To give actual FACTS about the way your game handles gameplay that is different from all other products. To actually try to provide quality and fight the competition.
EVEN with evidence that this is CLEARLY the way to create the most succesfull franchises (minecraft, demon's/dark souls, arkham batman games and altough I dislike it skyrim too.)