Sandy Wastes Sentinels mod

Brother None

This ghoul has seen it all
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Vance from the Strategy Core is working on a post-apocalyptic mod for Silent Storm. This is what he had to say:<blockquote>
Right now it is called ‘Sandy Wastes’ and takes place in a post apocalyptic 1978- where all is desert and what remaining technology is horded a select few- The open sands are plagued by raiders who pray off the scavengers who are trying to rebuild a life for themselves.

The game play will have much more Roll playing elements: Dialogs where your choices matter, factions to join or fight, and a real outcome to your decisions. The party will also be kept small and the fights less-hi powered (as in no panzerkins, less heavy weapons and grenades, less ammo all around).

The baggiest influences to this mod would be: movies: 'a boy and his dog', 'blood of heroes', 'hardware', 'mad max' (no cars though, but fighting over gas) games: 'wasteland' 'fallout'; It's not faithful to any of them, I'm working on a back story and overarching plot still... I'll post some picks soon) –Nothing too faithful to any of them, but small inspirations and hints at.</blockquote>Link: post on Strategy Core forum, including screenshots

Thanks, Slaughter and Montez
 
Sounds cool but if there will be less "big" weapons there wont be so much fun with the silent storms destructive engine :(
 
Egis said:
Sounds cool but if there will be less "big" weapons there wont be so much fun with the silent storms destructive engine :(
I'm sure he'll put in a large grenade or five to entertain us ;)
 
There's something seriously fucked up with the lighting and colors in this screenshots.
 
I'm really praying this gets made... it's probably the mod i would try to do (in basic lines) If i had the time/skill/disposition...
 
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