Say no to exploding cars!

It doesn't bother me a whole lot.

Cars shouldn't explode when you shoot them anyway, Fallout or not. Yet we see it in movies constantly, and it's in games a lot too (Crysis, Mafia, etc.).

Having cars explode at all is unrealistic, but relatively few people bitch about it. Lots of people even mistakingly believe that's actually realistic. But it really ain't.

This is just that type of non-realism with a mushroom cloud for low-brow Fallout flavor.

I'm not really a big fan of the mushroom cloud, though. Normal explosions feel chaotic and dangerous and stay impressive. I imagine seeing the controlled explosion of a mushroom cloud is going to be cool maybe the first time you do it personally, and then just get old.

Especially if you wind up exploding a car to get rid of some giant ants.
 
I don't get it. Are you saying exploding cars are the result of the marketing department being afraid of Jack Thompson?

I'm saying that exploding cars are probably a result of (presumably) the marketing department needing some more graphical fluff to help sell the product. They can't put nudity, child/prostitute killing or [insert controversial element here] in, so they needed to think of something else. More graphical fluff to strain computers with! Maybe someone's thought pattern went something like this: "We need better graphics. Players can break things. Players can blow things up. What blows up in movies and has a 'wow' factor? CARS! We'll have exploding petrol tanks in cars! Wait, these are nuclear powered. Hmmm..."

OOORRR it could be someone that, during design/planning phases, just thought that exploding nuclear cars would be "cool looking."

My 2c.
 
Tyshalle said:
It doesn't bother me a whole lot.

Cars shouldn't explode when you shoot them anyway, Fallout or not. Yet we see it in movies constantly, and it's in games a lot too (Crysis, Mafia, etc.).

Having cars explode at all is unrealistic, but relatively few people bitch about it. Lots of people even mistakingly believe that's actually realistic. But it really ain't.

This is just that type of non-realism with a mushroom cloud for low-brow Fallout flavor.

I'm not really a big fan of the mushroom cloud, though. Normal explosions feel chaotic and dangerous and stay impressive. I imagine seeing the controlled explosion of a mushroom cloud is going to be cool maybe the first time you do it personally, and then just get old.

Especially if you wind up exploding a car to get rid of some giant ants.

I agree! This is really just some fan nitpicking, realism has never been a core part of Fallout, I admit that i just recently played the first one i tried the second a lot of years ago but still i liked it.

I know that GTA SA isn't the same type but still haven't you tried to put cars in a row to create a chain reaction? and wasn't it cool? as long as it's fun and the core part is still the fallout we all like it shouldn't really matter that much, I mean it is such a small thing and you are complaining too much about it, you don't even know how it will work with the game itself, it might work out really well..

Bethesda describes a big problem of listening to fans is that their opinions are so very different, so they are bound to not making everyone happy, but if any of you have experience with gamemaking you should know that you can't just make a game for one audience, they have to make it a little wide.. and complaining about that seems selfish and not really serious.

I personally as you probably have guessed by now, am looking really forward to this, i really liked the Oblivion game they made, and when i heard the same company was going to make Fallout 3 I was really excited. It would be nice to have the fallout enviroment in nice graphics and hopefully great gameplay. And if it all sucks, i got Fallout 1 and 2 so i really don't see the big problems. I hate Aliens 3 but like the others, so i just don't watch it, but i had too see it atleast once for my self to judge how it was.

I Hope you don't see this as a "Don't complain, damn you!" I'm 100% for being critical, but i believe in constructive criticism and not just saying that it is unrealistic in an already unrealistic game.
 
Medallish said:
Bethesda describes a big problem of listening to fans is that their opinions are so very different, so they are bound to not making everyone happy, but if any of you have experience with gamemaking you should know that you can't just make a game for one audience, they have to make it a little wide.. and complaining about that seems selfish and not really serious.
They bought a license for millions of dollar to then ignore the setting and the gameplay basics and basically fuck over the active fanbase.
Yeah, why shouldn't we complain about that again?

I get tired of having to explain this to everyonce constantly.
 
Medallish said:
I personally as you probably have guessed by now, am looking really forward to this, i really liked the Oblivion game they made, and when i heard the same company was going to make Fallout 3 I was really excited. It would be nice to have the fallout enviroment in nice graphics and hopefully great gameplay. And if it all sucks, i got Fallout 1 and 2 so i really don't see the big problems. I hate Aliens 3 but like the others, so i just don't watch it, but i had too see it atleast once for my self to judge how it was.

Man, I used to say the same thing.....guess everybody has to go through this. I, too, was excited about Bethesda aquiring the license, but that was before the trailer they've shown couple of months ago. And before I got crushed for writing such stuff on NMA for the first time.

We'll see how long you will remain optimistic....there are multiple threads and posts on this forum that'll explain to you why people think otherwise.
 
Sander said:
Medallish said:
Bethesda describes a big problem of listening to fans is that their opinions are so very different, so they are bound to not making everyone happy, but if any of you have experience with gamemaking you should know that you can't just make a game for one audience, they have to make it a little wide.. and complaining about that seems selfish and not really serious.
They bought a license for millions of dollar to then ignore the setting and the gameplay basics and basically fuck over the active fanbase.
Yeah, why shouldn't we complain about that again?

I get tired of having to explain this to everyonce constantly.

Just because they aren't making it just as you wanted to have it, they are screwing fans over? Of course not, they themselves are fans don't they have a right since they bought it to make it as they see fit? the fact that they are good at making rpg's and themselves fallout fans is even better. I very well know how they got the license, but i also disagree with you on the "screwing an active fanbase" they are staying as true to the original fallout theme as possible, without making the game uninteresting for new players, sure you couldn't get cars to explode, in the first two but you couldn't really shoot at them either..

Again I see you seem really aggravated about a game you havn't even seen yet.. this could still work very well even if it dosn't look like the old games did with 2d graphics and such..

I've read the thread and all i can make out of this is that some people are complaining about that it isn't like they want it.

I'm just saying that you have to back up what you are saying, like the gameplay you mentioned, didn't they also include turn-based combat? i belived they did, if that is not trying to stay true to the original game i don't know what is, imagine fallout being far cry with other textures, that would have pissed even me off, but no they try and keep it as original as possible. they could just as easy had made an easy action game out of this. they didn't but new players probably don't want the turn based combat, so shouldn't they have a chance too? I hope that bethesda does this great and looking back at other bethesda titles, oblivion, morrowind, i don't see a reason why they couldn't
 
Ravager69 said:
Medallish said:
I personally as you probably have guessed by now, am looking really forward to this, i really liked the Oblivion game they made, and when i heard the same company was going to make Fallout 3 I was really excited. It would be nice to have the fallout enviroment in nice graphics and hopefully great gameplay. And if it all sucks, i got Fallout 1 and 2 so i really don't see the big problems. I hate Aliens 3 but like the others, so i just don't watch it, but i had too see it atleast once for my self to judge how it was.

Man, I used to say the same thing.....guess everybody has to go through this. I, too, was excited about Bethesda aquiring the license, but that was before the trailer they've shown couple of months ago. And before I got crushed for writing such stuff on NMA for the first time.

We'll see how long you will remain optimistic....there are multiple threads and posts on this forum that'll explain to you why people think otherwise.

hehe i will of course be reading them i have read a few, some i understand more than others, this was one i at first understood but then came to realize that it could work out well, and also remembered that it is not really that realistic a game, I'm not here to tell you all how to think, i just want to challenge it since it dosn't seem that backed up.
 
Sander i will write a response to you later, i don't have time to reply all this nonsense you are presenting, since i got a job, but either tonight or tomorrow i will make a response. Although i'm sure you have something immature response to everything, and will go even further with your childish namecalling.
 
Medallish said:
Sander i will write a response to you later

I assure you, we all wait with baited breath. No seriosuly, watching Sander tear trolls apart is one of the funniest tings about this forum.

Medallish said:
i don't have time to reply all this nonsense you are presenting

You are making stupid comparisons, and primarily making assumptions. I'd go into more detail, but I believe that it's fairly clear that in comparison with well thought out points that cite the gameplay demo/trailer, it's obvious who's talking nonsense here.

Medallish said:
Although i'm sure you have something immature response to everything, .

Yes. Possibly because the topic has been discussed to death. Read the stickies, you'll find endless discussion on what's good/bad. And you'll find Sander, talking people down for senselessly hating before evidence of Bethesda fail came out.

Think of it like this. Bethesda paid $5.75 million for the series. They could just have made a generic post-apoc. But instead they bought the rights to a beloved franchise with a very loyal core fanbase. Now, I see the point in not making a clone of Fallout/FO2. In today's graphics built market, not very pushable. Take a look at Van Buren. That made steps towards a different image, while keeping the way the game played roughly the same. And looking away from graphics, they could easily have made it more along the lines of Fallout by keeping some story elements. Or being true to existing factions like the Brotherhood. but they haven't.
They also never hired anyone from the original team, fitting in with their statements that they wanted to make the kind of game that they were good at making, and that the original Fallout wasn't that kind of game.

As an example, Mutant Enemy somehow gets down on their luck, and someone offers to buy the Buffy franchise from them. In this version, the Master is frollicking in the streets and giving flowers to everyone, Spike is dancing around in broad sulight, renonuncing ciggarettes, alcohol, leather and swearing and Willow struggles with the square root of 4.

That's roughly as loyal to Buffy as Bethesda are being to what they're keeping from Fallout.
 
I believe exploding cars is an okay idea only because there are -some- working cars. The majority of them wouldn't work of course but not all cars have been scavenged completely. Proof is the fact that you can get a highwayman working in Fallout 2.

Also, the Brotherhood of Steel apparently managed to assemble their own vehicles according to Fallout Tactics. So those cars would probably be vulnerable.

Majority of cars would be wrecks however so I doubt they should be able to explode. And I'm just adding to a topic which nobody likes but at least it's not another post complaining about how Fallout 3 is going to be like.
 
Bethesda doesn't consider Tactics canon, as they said themselves, so for Fallout 3's world it didn't never exist. And those cars in the streets are all scavanged or destroyed by the explosion that burned the city. It's almost 200 years after the cataclysm - what could be scavanged and isn't guarded by hordes of mutants is long gone.

And the Highwayman was the *only* working car in whole Wasteland.
 
So... I'm just here to say NO to exploding cars.
Here I go:


NO! WE DON'T WANT FUCKING EXPLODING CARS IN A SALVAGED POST APOCALYPTIC WORLD.

FUCK YOU BETHESDA! FUCK YOU!


Did I go to far? I hope so.
 
But....but exploding cars are so PRETTY! Only when they go BOOM though.

Then I can look at all the explosions, and take on the hordes of enemies that attack me, by exploding the mini-nuke cars that exist after 200 years of desolation. Yes. Makes perfect sense.
 
Exploding cars

NO, and I don't get it why Bethesda came up with the idea.
Is it a marketing strategy to keep the forums away from other important subects concerning gamplay?

All I know is every Bethesda moderater's reaction I ve red so far on the bethesda forum is against exploding cars and against the fatman. And more then 75% of their own forumpopulation is against it.
 
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