Kamos5
First time out of the vault

SCP - Standard Crafting Panel
After small break I come back to modding f2. This time I created mod that implements crafting into the game. Most of the core items should be available (in future if necessary I could add few more). Right now let's say mod is in beta phase. If I could ask you all to play around a bit with it and give me balance feedback or some fresh ideas it would be great.
You can play around with items parameters in .ini file.
The core mechanic of the mod is based on new added mats required for crafting and dismantling items and required skills (repair, science, outdoorsman etc). With increased skill after dismantling player will receive more mats and also required less to craft new things.
There will be also feature to upgrade items to mk2 (if exist), but right now everything can be crafted.
For testing I also added a small cheat for mats and testing - but feel free not to use it, so you can get grip on balancing.
I also think about adding early in the game a small quest for finding core crafting tool - but we will see how it'll go.
Also you have all the ssl and dev files if you want to play with them/or look into code to break my spirit
Download:
https://github.com/ZbiFi/SCP---Standard-Crafting-Panel
Hope you enjoy it and as always any feedback is priceless,
Kamos5
Edit: I added some screenshots.
PS. grail.int horn.int panda.int (as well as 597,598,599 pro files) are dummy files from my other mods. I'm trying to figure out how to make multiple mods works together and independent in the same time. ;/
After small break I come back to modding f2. This time I created mod that implements crafting into the game. Most of the core items should be available (in future if necessary I could add few more). Right now let's say mod is in beta phase. If I could ask you all to play around a bit with it and give me balance feedback or some fresh ideas it would be great.

You can play around with items parameters in .ini file.
The core mechanic of the mod is based on new added mats required for crafting and dismantling items and required skills (repair, science, outdoorsman etc). With increased skill after dismantling player will receive more mats and also required less to craft new things.
There will be also feature to upgrade items to mk2 (if exist), but right now everything can be crafted.
For testing I also added a small cheat for mats and testing - but feel free not to use it, so you can get grip on balancing.
I also think about adding early in the game a small quest for finding core crafting tool - but we will see how it'll go.
Also you have all the ssl and dev files if you want to play with them/or look into code to break my spirit

Download:
https://github.com/ZbiFi/SCP---Standard-Crafting-Panel
Hope you enjoy it and as always any feedback is priceless,
Kamos5
Edit: I added some screenshots.
PS. grail.int horn.int panda.int (as well as 597,598,599 pro files) are dummy files from my other mods. I'm trying to figure out how to make multiple mods works together and independent in the same time. ;/
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