We have a new Fallout Developers Profile for you guys and gals, this time around it's that crazy Sean K. Reynolds that pops in for a quickie, here's a snibblet:<blockquote>Tell us a little about your role in the making of Fallout 1/2/3 (Van Buren)/Tactics ?
I had nothing to do with the creation of Fallout 1 or 2. For Fallout 3 I started out as a designer when they cancelled Jefferson. Eventually JE Sawyer was so impressed with my phat ping-pong skills that he made me lead story designer for the game, which let him focus on the technical aspects (interface, game mechanics, etc.). As story lead I managed the overall story and continuity, wrote several areas, and beat the other designers into submission with my special Fallout ping-pong paddle, nicknamed "Duck and Cover."</blockquote>To see some more of Sean's "burning wit," go here...
Link: Fallout Developers Profile - Sean K. Reynolds
I had nothing to do with the creation of Fallout 1 or 2. For Fallout 3 I started out as a designer when they cancelled Jefferson. Eventually JE Sawyer was so impressed with my phat ping-pong skills that he made me lead story designer for the game, which let him focus on the technical aspects (interface, game mechanics, etc.). As story lead I managed the overall story and continuity, wrote several areas, and beat the other designers into submission with my special Fallout ping-pong paddle, nicknamed "Duck and Cover."</blockquote>To see some more of Sean's "burning wit," go here...
Link: Fallout Developers Profile - Sean K. Reynolds