Btw. thanks for this tool. It's very useful beeing able to simply open a compiled script file with the script editor to check out stuff. Fallout modding never has been easier than nowdays. :>
Nirran said:edit : vague response,this is in reference to the ruby bug that happens when compiled by ruby and decompiled with int2ssl,previously compiled script will return with this(not in source code)edit : forgot to mention that the fix only affects newly compiled scripts,previous compiled scripts will have the error,and that it only effects scripts compiled with ruby then decompiled with int2ssl
now with the files i uploaded,compiled in ruby and decompiled with int2ssl will work properly,but again,only with scripts compiled with the files i uploaded,not previous compiled scriptsCode:return 0; lvar1 := 0; lvar2 := 0; etc,then finnal end missing
Nirran
return 0;
lvar1 := 0;
lvar2 := 0;
Thanks for continuing to update the Noid compiler. I use your version every time I'm looking at scripts, it's invaluable.