https://github.com/kokee11/sfall9x
https://www.dropbox.com/scl/fo/jhg0...ey=ccby9v1khvwcnwjgjenbrea28&st=sa6zwl4g&dl=0 (maintained)
I was interested about msvc backward compatibility and thought that this would be fun to do. I used the approach outlined in https://github.com/enlyze/EnlyzeWinCompatLib, but extended to 98. I didn't bother that much with NT4, since it only has barebones DirectX support. Maybe it would work with some stub dlls in the basic 640x480x8 mode, but that's not very interesting.
Win95... AFAIK, HRP runs on it only in the basic mode and if HRP can do no better, there's no way that we can do better . Maybe I'll extend it for fun, but most likely it'll only work in the basic mode.
https://www.dropbox.com/scl/fo/jhg0...ey=ccby9v1khvwcnwjgjenbrea28&st=sa6zwl4g&dl=0 (maintained)
I was interested about msvc backward compatibility and thought that this would be fun to do. I used the approach outlined in https://github.com/enlyze/EnlyzeWinCompatLib, but extended to 98. I didn't bother that much with NT4, since it only has barebones DirectX support. Maybe it would work with some stub dlls in the basic 640x480x8 mode, but that's not very interesting.
Win95... AFAIK, HRP runs on it only in the basic mode and if HRP can do no better, there's no way that we can do better . Maybe I'll extend it for fun, but most likely it'll only work in the basic mode.
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