Slackerheroes Wasteland 2 Interview

Brother None

This ghoul has seen it all
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Slacker Heroes has an interview with InXile CEO Brian Fargo, mostly peripheral stuff about Kickstarter and what this means for developers.<blockquote>Tim Schafer stated that he felt it was impossible to get a traditional point-and-click adventure game published today, yet obviously there was enough market interest to far surpass his budget. I know the same is often said of isometric or turn-based RPGs, that there simply isn’t a market for those games today. Do you think there will be a revival of niche genres?

I believe that this project is more than just bringing back Wasteland, it is about bringing back a lost genre of party based, turn-based RPGs. Tim is right when he says the point and click adventure couldn’t get published today. Yet when you ask any gamer about the point and click adventures from the past they light up when they talk about them. It is an awesome style of game that many people love to play. It is obvious by his success and the success of our Wasteland project that there are fans out there who agree with us both. I could see this happening to other genres too, I hope we are experiencing a revival of sorts.</blockquote>
 
"Obsidian Entertainment also has some Fallout vets who obviously hold Wasteland in high regard. Chris Avellone has mentioned that they’ve been considering working on a Kickstarter project as well. If donations far exceed your goal (as occurred with Double Fine Adventure) would you consider reaching out to some of the Obsidian crew to bolster the staff and increase the scope of the project? (After this question was asked in email, Microsoft canceled an unannounced project with Obsidian, leading to 30 layoffs.)"

If that's true.. I feel ashamed to use windows....
 
Lexx said:
But we don't know if Kickstarter caused this.

It didn't, despite that rather implausible Kotaku/Ripten article's weak arguments. There's no way it has any relations.
 
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