Some thoughts on how F3 might not suck

Divstah

First time out of the vault
Hey guys.
Long time lurker here but this is my first post. Let me just say that I love the post-apocalyptic genre and the more authentic and real RPGs like fallout 1&2, planescape torment and BG1-2 where the character skills determine the game and the outcome But I also enjoy the more player driven games like morrowind or the latest vampire game.

When I heard Bethesda got the license for F3 I had mixed emotions, I am glad that there is finally a sequel coming to this game but I am not sure that Bethesda should develop it. That said however I do not think I feel as badly as some of you here do it. And I am going to try to tell you why I see some hope for F3 even if Bethesda is developing the game.


I am assuming that Bethesda understands that by having the license to Fallout 3, they should do their best to concentrate on developing a proper sequel that's true to the original and not implement to much of their TES-style gameplay. But keep it like the original fallout1&2 but develop it in areas that it could be developed.


In my mind the TES series has at least gotten better from Daggerfall to Morrowind (the best in the series IMHO) to Oblivion. And it's not meant to be a PNP Simulation type of RPG but more of a hybrid type of RPG where both player skills and character skills matter. At least the series have some character determined skills like alchemy, spellcrafting and a few other examples. But I think it does do what it does as an action-adventure game with a few RPG elements in it quite good.

So let's assume that Bethesda will not develop F3 as they have developed the TES series that kind of keep to it's formula but build on it over the games but instead treat F3 with the Fallout formula, meaning Isometric view, turnbased combat, fewer locations on the worldmap, less npcs overall, branching dialog with character based dialoge options/outcome, the special system, 50s sci-fi feel and the dark irony, and so forth and so on.

IF they will make that wise decision I think there are several Improvements that can be made. Let's remember that Bethesda has at-lest tried to do stuff like this in the TES series. Although the Dialogues in both morrowind and oblivion are quite generic and boring and does not offer as much as the fallout dialoge does.
I think this problem might not be as apparent in Fallout 3.
As I assume there will be a lot less NPCs to go around, Also not every npc in the fallout universe are approachable to talk to in the same that they are in oblivion. If Bethesda keep the real dialoges to key npcs as in fallout there wont be a problem here.

Simply put, I hope Fallout 3 wont be as rich NPC or Location wise as Oblivion or Morrowind was, I assume there will be a lot more wasteland around and fewer settlements/Npcs overall compared to oblivion/morrowind that just maybe Bethesda will have enough time to really work in the locations and the npc dialoge for fallout 3.

I mean that generally, the dialouge and locations in oblivion or morrowind are not that bad, it's just there is way to much of it so that it becomes a bit repetitive and boring, not that fallout suffered from to many tilesets exactly. The design in Oblivion differs alot in the towns in terms of architecture and style, which i think is a nice touch, the same was true in morrowind.

When it comes to Isometric view and turn-based combat I Think that something like Fallout-Tactics can work quite well. I am currently gaming through Fallout Tactics and i am quite enjoying that I can switch from the realtime combat to the turnbased combat.
Bethesda should just keep this format to Please both the RT and TB crowd. At least it has AP's and does turnbased just as good as fallout1-2.

Isometric view should be kept to preserve the style and feel of the fallout universe. Add in a rotatable camera function (4 different modes) and a zoomed in fps view as in neverwinter nights 2, but remove the camera tiling and mucking around and keep the isometric view intact and I am happy, also lets keep the combat system locked to the isometric view.

I think there is some hope for F3 yet I do belive the biggest problem for bethesda will be to make the character driven approach and the choice&consequence driven quests and gameplay of fallout really work and not having it feel to much like the TES series.


I remember both morrowind and oblivion having quite good lore and ingame books and litterature, it shows bethesda cares for that sort of thing, and I think that with some skill and work they could convey the Fallout style of 50s sci-fi and what not in litterature and graphics quite well.

Well this is some of the thoughts I have on Bethesda developing F3. The main thing being that I hope they see the F3 title just as the Fallout series with it's style and the TES series as it's style and sperate the two. Take from what they do good in the tes series and implement in in the Fallout style.

Although I won't be suprised if they butcher it.


:(
 
Errr...yeah.
To summarise your post:
Oblivion and Morrowind didn't really do anything well in regards to Fallout's design, but they may do that now!

Neat.
 
Well, yes I think there are some things that bethesda have done in the TES series which might help them in the development in F3, but that is if they develop F3 in the fallout style and design and not merge or mix it with the TES style and design.

I really do hope they seperate the two and dont let either get close to each other. I see the TES series as a good series in it's own regard as much as Fallout is a good, or even better series in it's own regard.

Of course it's only an assumption, but it seems logical that if you aquire the license for a specific game series that you stick to the premises of design and narrative inherit in that series when you design your sequel.

But bethesda might not reason as such...
 
Of course, if Interplay hadn't hired Herve Caen, then this would have never happened. Interplay would still be a big company, BIS would have had Fallout 3 out a year or two ago and made it a household name again (or the worst enemy of Jack Thompson, but that's another story), and Herve would be picking up garbage somewhere in France, while getting infected with the worst diseases known to man. In fact, Auntie Beth would probably look at the game in awe, and wonder how they could replicate it, which would lead to an Iso TES, and would cause a revival of CRPG's. But, instead, life decided to offer up a gigantic curveball the likes of which has never been seen before. Herve got hired, BIS got fired, and Interplay had a fire sale which led to all this deceit and suspense also known as Oblivion With Guns. But, that's my take on the situation. :wink: *feels ban and/or warning coming, as if it paints a bullseye on face*
 
Nology5890 said:
Of course, if Interplay hadn't hired Herve Caen, then this would have never happened.

What? Interplay never "hired" Herve Caen. Read up on a bit of history, man.
 
Divstah said:
Long time lurker here

...

I am assuming that Bethesda understands that by having the license to Fallout 3, they should do their best to concentrate on developing a proper sequel that's true to the original and not implement to much of their TES-style gameplay.

Cute. Another munchkin who would rather assume things than lift a finger to clue themselves in using cursory research.

Since you clearly haven't been bothered to click the link, I will <s>spoonfeed</s> point out here, for the nth time, that Pete Hines has stated on several occasions Bethesda will "do what we do best" in regards to the game design of Fallout 3, "an isometric Baldur's Gate style game isn't what we do best", and "you could make some fairly safe leaps of faith that Fallout 3 will be similar in style to a Morrowind".

You're welcome.

Oh... But considering that dozens if not hundreds of threads on NMA have both reiterated what I am reiterating now, and poured over in excruciating detail the reasons why your assumption lacks a factual basis, I'm afraid your assertation of being a long time lurker makes you a bald faced liar. Whoopsie.


Divstah said:
In my mind the TES series has at least gotten better from Daggerfall to Morrowind (the best in the series IMHO) to Oblivion.

In your mind, the TES series has progressively gotten better from Daggerfall to Oblivion. You consider Morrowind the best in the series. Fascinating.

Have you thought about a career in PR? I hear Bethesda has some opennings and I do believe you'd fall comfortably below the IQ cut-off. Then all you'd need is a fixation on minotaur testicles, and you could be Todd Howard's newest BEZT FREND 4 EVAR.


Divstah said:
So let's assume that Bethesda will not develop F3 as they have developed the TES series

Although the Dialogues in both morrowind and oblivion are quite generic and boring and does not offer as much as the fallout dialoge does. I think this problem might not be as apparent in Fallout 3. As I assume there will be a lot less NPCs to go around

I mean that generally, the dialouge and locations in oblivion or morrowind are not that bad

I assume there will be a lot more wasteland around and fewer settlements/Npcs overall compared to oblivion/morrowind that just maybe Bethesda will have enough time to really work in the locations and the npc dialoge for fallout 3.

I think there are some things that bethesda have done in the TES series which might help them in the development in F3, but that is if they develop F3 in the fallout style and design and not merge or mix it with the TES style and design.

I see the TES series as a good series in it's own regard as much as Fallout is a good, or even better series in it's own regard. [Paradox skills + 1.]

...

I am assuming that Bethesda understands that by having the license to Fallout 3, they should do their best to concentrate on developing a proper sequel

I see some hope for F3

I think there is some hope for F3 yet

I won't be suprised if they butcher it.

Hahahah...

Hahahahahah...

Oh... Oh lord.

That's just precious. You really are giving Pete Hines a run for his money in the "erudite public speaking" and "cogent argument" departments. Although he handily beats you in the utter shitweasel area of expertise. My sincere condolences.
 
Divstah said:
I am assuming that Bethesda understands that by having the license to Fallout 3, they should do their best to concentrate on developing a proper sequel that's true to the original and not implement to much of their TES-style gameplay. But keep it like the original fallout1&2 but develop it in areas that it could be developed.

Boy do you have a thing coming. It's said that assumptions are the mother of all fuckups, and that cliche couldn't get any more appropriate than in this situation.

In the few posts I have made on this forum I believe I have been considered something of an antagonist. I've posted that Fallout 3 would have nothing in common with the original Fallouts, that it would be a complete disappointment to fans of the original series. As at that time many still had high hopes, I was scorned for my "excess" pessimism. I didn't mind, and I still don't. It's hard to accept that there shouldn't even be a glimmer of hope. But face it, there isn't. The company now making Fallout 3 does not care about you. It does not care about any other old Fallout fans either. It cares about making Fallout into their twisted idea of an RPG, to appropriate everything associated with the name "Fallout" and make it theirs, and that more than everything else means it will be alien to you.

If they're interested in you, it's because you can be useful as part of their propaganda machinery. If you run a website about Fallout, maybe they'll throw you some scraps so you too can hype the game. Outside of that, you're entirely irrelevant. The thing you have to understand is that Fallout 3 will be a Fallout title in name only, nothing more. it is not made for you. It is made for the army of brainless X-Box zombies out there that want to relax on their couch with the gamepad in hand, fiddling with the knobs and having some kind of easy-going feel-good "I'm the king" experience. It'll be very shiney and even a 3-years-old will be able to play it.

And don't make the mistake of believing there will be Fallout after Bethesda. They'll never give it up.

You might wonder how I would know this or why I am qualified to make these statements. How could I know Bethesda Softworks will not treat this title differently than they treated Oblivion? I could claim to just be better informed than the rest of you, but you'd call BS on that and wouldn't believe me anyway, so let's not play that game. You might also wonder why I'm here telling you this: simply to piss you off, to make your day that much worse? Another guy trolling away, trampling on your dreams? No. I'm just trying to spare you the profound disappointment you're in for if you actually have any hope for FO3. Maybe it's in vain, maybe it can't be helped. But as someone who has actually experienced what it feels like to have a company piss all over your favorite games series, I feel it is my obligation to remind you of the reality of the situation every now and then.

Because believe me, the old scout adage "Prepare for the worst, hope for the best" is only half true in this case.




PS: it's the first part.
 
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