Someone explain to me these things...

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Here Kotek Kid, let me give you a bit of advice...

Dont walk into a forum and act all badass when you have no standpoint, and you dont even have creative answers to your questions

I have NO idea how you are doing -so- fucking shitty with combat... I have played the game many times and have owned it up with the combat shotgun, sniper rifle, and Energy Machine Gun (Forget exact name)

The key to these is burst mode for combat shotgun, burst mode on energy machine gun, and headshots with the sniper rifle...

Also, if your using the Plasma gun make sure you have a High Perception and Endurance. When using the Plasma gun make sure you do headshots and eyeshots for criticals, these will bring the highest hitpoints...

ALSO, the winnamago or whatever Aliens are completely badass becuase they are -Aliens- Have you ever considered that they aren't biological but have their very own badass Alien armor on?

Also, with the Deathclaws.. these are some seriously radiated as fuck creatures that have become INSANELY strong... I'm pretty sure the backstory on the Deathclaws is that they were originaly Racoons (This was not told in the game, this is insider info)

So, going from a Racoon to a Deathclaw is one seriously wicked advancement in strength...

Now, with the Floaters, these things are so seriously fucked up, you can just tell by their animations, your bullets probly dont do much becuase they either deflect or go right through. THe fuckers just nail you with everything they have and thats why they are kicking your ass, if you wanted to keep from getting stomped by them keep your distance, shoot and run

And with the wolves... Just becuase your in some big-ass power armor doesnt make you invincible, if a wolf figures out that he can bite your ankle, leap against it or something, and have it mess up the armor's footing, then your totally fucked and you'll fall over just becuase the bigger you are, the harder you fall. All the wolves have massive criticals for pushing you over... so keep your distance and take them out with heavy weapons.

The game doesnt have poor design, its rules are just based on a reality... that a some big ass armor wont have all perfect spots, and that it wont be entirely flexible and comfortable, it will be easy to attack close range. so thats why your so viable to close range attacks from all creatures.

Also, if you havent figured out your combat stragety by now then you suck at this game. You either run heavy weapons up close (burst), medium weapons on the hit and run, or heavy distance weapons from a distance. Come on man, figure it out, dont blame the game for your own stupidity.
 
Sander said:
Please quit it with the asshole attitude, Kotex.

Whatever do you mean? I meet idiotic banter with slander and contempt. Where I come from, if you say something woefully stupid you're clowned for it. I don't understand why you aren't publically telling the kids who come in here and try to decry my threads based on their retarded fan fiction theories to cease THEIR asshole attitudes. Simply put, THEY STARTED IT! I'm not going to take insults and pot-shots lying down. I'm going to greet stupidity and flames with contempt and retaliation.

So if me defending myself is what you consdier my 'asshole attitude', get used to it.

Rev. Layle said:
it was explained why he was doing "shitty" - he had the finesse trait

I read that and fixed it. Thanks for the valuable reply. I didn't seriously believe that my damage would be nerfed THAT bad by this trait. Perhaps in future games like this and exact amount will be made evident to the player so such frustration doesn't occur.

MethidParadox said:
Here Kotek Kid, let me give you a bit of advice...

Dont walk into a forum and act all badass when you have no standpoint, and you dont even have creative answers to your questions

I have NO idea how you are doing -so- fucking shitty with combat... I have played the game many times and have owned it up with the combat shotgun, sniper rifle, and Energy Machine Gun (Forget exact name)

The key to these is burst mode for combat shotgun, burst mode on energy machine gun, and headshots with the sniper rifle...

Also, if your using the Plasma gun make sure you have a High Perception and Endurance. When using the Plasma gun make sure you do headshots and eyeshots for criticals, these will bring the highest hitpoints...

ALSO, the winnamago or whatever Aliens are completely badass becuase they are -Aliens- Have you ever considered that they aren't biological but have their very own badass Alien armor on?

Also, with the Deathclaws.. these are some seriously radiated as fuck creatures that have become INSANELY strong... I'm pretty sure the backstory on the Deathclaws is that they were originaly Racoons (This was not told in the game, this is insider info)

So, going from a Racoon to a Deathclaw is one seriously wicked advancement in strength...

Now, with the Floaters, these things are so seriously fucked up, you can just tell by their animations, your bullets probly dont do much becuase they either deflect or go right through. THe fuckers just nail you with everything they have and thats why they are kicking your ass, if you wanted to keep from getting stomped by them keep your distance, shoot and run

And with the wolves... Just becuase your in some big-ass power armor doesnt make you invincible, if a wolf figures out that he can bite your ankle, leap against it or something, and have it mess up the armor's footing, then your totally fucked and you'll fall over just becuase the bigger you are, the harder you fall. All the wolves have massive criticals for pushing you over... so keep your distance and take them out with heavy weapons.

The game doesnt have poor design, its rules are just based on a reality... that a some big ass armor wont have all perfect spots, and that it wont be entirely flexible and comfortable, it will be easy to attack close range. so thats why your so viable to close range attacks from all creatures.

Also, if you havent figured out your combat stragety by now then you suck at this game. You either run heavy weapons up close (burst), medium weapons on the hit and run, or heavy distance weapons from a distance. Come on man, figure it out, dont blame the game for your own stupidity.

1.) I suppose I'm supposed to immidiately respect and herald the 'advice' of someone who registered a whopping four months before me on internet forms. I don't see where I've 'walked into a forum acting all badass while having no standpoint'. Your comment makes NO sense here as I haven't tried to act badass anywhere.

2.) I suppose it was my Finesse trait that was making combat so difficult. Apparently it reduces total damage done by a staggering 30%. In order to deal more damage per round, I chose the Fast Shot trait so I could shoot my guns more times per round AND reload if need be. I figure that I can do as much if not MORE damage by being able to fire more times a round than I could wasting the AP's to make targeted shots. More chances for critical hits is what I think.

3.) Endurance has NOTHING to do with anything other than determining hitpoints at gamestart and each time you level up.

4.) Fallout Bible states that Wanamingos aren't 'aliens', as in from outer space, but are actually horribly mutated Earth species, or a new terrestrial species all together. Speaking of which, I don't think there is any mention of Deathclaws having been mutated from Raccoons. Personally deathclaws aren't nearly as cute as raccoons.

5.) The shoot n' run tactic would apply normally, but not at all early on. The 'Masters Army' monsters that aren't mutants have insane amounts of AP's and can easily catch up to you early on in game even if you managed to crack off a shot and run. At my point however, level 22 with APA, I have 12 AP's and a very strong gun. Floaters aren't too much of a problem for me anymore.

6.) Join the ranks of the other idiot flamers who come in here trying to insult my intelligence. News flash kiddo: it doesn't make you look any smarter. You think I don't know that a burst round from a damned 12ga shotgun isn't going to fuck someone up in reality, you know, that thing you said the game is designed around? Well, clearly it isn't since people in anything besides PA aren't torn asunder by three bursts of buckshot at less than a foot away.
 
The Kotex Kid said:
1.) It's stated in the Fallout Bible a number of times that the Enclave was responsible for R&D of the APA and the Enclave alone. They didn't put contracts out for bidding on. I am also going to point out that there is not an abundance of daggers or 'bodkins' in the wastes, so only those individuals who sleep with their spear and give it a girls name are going to be able to seek out those vulnerabilities and cause a few scratches.
Urm who do you think built the T-51 b? Lowest bidders and what do you think the Enclave used as a basis for the APA, the T-51 b or do you think that they designed it from scratch with their limited post war resources? Probably they used a lot of spare parts for the older PA to manufacture the APA.

Actually my point about stilletos and bodkins was that type of armour was vulenerable to long thin blades, similar to claws.

The Kotex Kid said:
2.) Are you trying to tell me that Fallout uses core D&D 2nd edition rules? Otherwise, why would a generic catch-all statement about what 'hit points' technically are be applicable? Hit points are how much damage you can take before you are incapacitated, then killed. It's been like that since the dawn of RPG's, so I'm failling to see what you're talking about with this hit/health point thing. Ask any pen n' paper gamer what hit points are and he'll tell you it's how much life you have. Some systems consider you knocked out once you reach 0 and not actually dead until you hit -10, while others you're dead at 0.

Now, there are some older games out there, like Marvel or Secret Service that utilize something similar to what you're talking about. You have your physical damage and mortal damage. If you score a critical or roll really well, you deal mortal damage which will kill the person. Physical damage just affects their ability to function, dictates their conciousness, and acts as a sponge to soak up what mortal damage it can before its depleted. However, Fallout has nothing like this at all and even in it's scripting the only numeric values that are checked are armor class, and hit points. So for the sake of whatever you're talking about, hit points are health points in Fallout, once you hit zero you're dead.
I was going to say they're hit points, which are pretty much universally accepted, otherwise the game would call them health points or life points but I think Sander answered you best. Games like Half Life use health points.
 
requiem_for_a_starfury said:
The Kotex Kid said:
1.) It's stated in the Fallout Bible a number of times that the Enclave was responsible for R&D of the APA and the Enclave alone. They didn't put contracts out for bidding on. I am also going to point out that there is not an abundance of daggers or 'bodkins' in the wastes, so only those individuals who sleep with their spear and give it a girls name are going to be able to seek out those vulnerabilities and cause a few scratches.
Urm who do you think built the T-51 b? Lowest bidders and what do you think the Enclave used as a basis for the APA, the T-51 b or do you think that they designed it from scratch with their limited post war resources? Probably they used a lot of spare parts for the older PA to manufacture the APA.

Actually my point about stilletos and bodkins was that type of armour was vulenerable to long thin blades, similar to claws.

The Kotex Kid said:
2.) Are you trying to tell me that Fallout uses core D&D 2nd edition rules? Otherwise, why would a generic catch-all statement about what 'hit points' technically are be applicable? Hit points are how much damage you can take before you are incapacitated, then killed. It's been like that since the dawn of RPG's, so I'm failling to see what you're talking about with this hit/health point thing. Ask any pen n' paper gamer what hit points are and he'll tell you it's how much life you have. Some systems consider you knocked out once you reach 0 and not actually dead until you hit -10, while others you're dead at 0.

Now, there are some older games out there, like Marvel or Secret Service that utilize something similar to what you're talking about. You have your physical damage and mortal damage. If you score a critical or roll really well, you deal mortal damage which will kill the person. Physical damage just affects their ability to function, dictates their conciousness, and acts as a sponge to soak up what mortal damage it can before its depleted. However, Fallout has nothing like this at all and even in it's scripting the only numeric values that are checked are armor class, and hit points. So for the sake of whatever you're talking about, hit points are health points in Fallout, once you hit zero you're dead.
I was going to say they're hit points, which are pretty much universally accepted, otherwise the game would call them health points or life points but I think Sander answered you best. Games like Half Life use health points.

1.) West Tek built the T- 51b power armor before the great war, 10 years before in fact. Then, about 140 years later the Enclave DEVELOPS a reliable prototype of the Advanced Power Armor. Read your Bible. What they used to raw materials is a moot point.

The Enclave made the advanced power armor YEARS after, probably from the hoarded resources that the US FedGov had accumulated. The Enclave aren't portrayed to be a dimwitted militant faction, they ARE what's left of the worlds most powerful force ever known.

requiem_for_a_starfury said:
Games like Half Life use health points.

Ok, so what do you call the HazSuit points? Armor class, or hit points? Right now, I'm convinced that there is no universal definition for what a 'hit point' is. I believe that any numerical figure that determines how much damage you can take before you're rendered unable to function is the same thing, and whether you call it a hit point, health point, life point or whatever, they all do the same thing.
 
The Kotex Kid said:
1.) West Tek built the T- 51b power armor before the great war, 10 years before in fact. Then, about 140 years later the Enclave DEVELOPS a reliable prototype of the Advanced Power Armor. Read your Bible. What they used to raw materials is a moot point.
The bible isn't exactly highly regarded, just because they developed a prototype doesn't mean they weren't using the original armour as a base, but even if they designed it from scratch it would still have similar weak points, as the human body still has it's joints in the same places. Last I heard.

The Kotex Kid said:
The Enclave made the advanced power armor YEARS after, probably from the hoarded resources that the US FedGov had accumulated. The Enclave aren't portrayed to be a dimwitted militant faction, they ARE what's left of the worlds most powerful force ever known.
What feminism?

The Kotex Kid said:
Ok, so what do you call the HazSuit points? Armor class, or hit points? Right now, I'm convinced that there is no universal definition for what a 'hit point' is. I believe that any numerical figure that determines how much damage you can take before you're rendered unable to function is the same thing, and whether you call it a hit point, health point, life point or whatever, they all do the same thing.
No there's always someone who'll argue the point but hit points and health points are two differnet things they have to be, otherwise you've got a fairly normal human able to withstand more damage than creatures like Deathclaws and Super mutants, It doesn't make sense otherwise. I always think that the starting hit points you receive are your health, the rest you gain are the combo of luck, experience etc etc.
 
requiem_for_a_starfury said:
The Kotex Kid said:
1.) West Tek built the T- 51b power armor before the great war, 10 years before in fact. Then, about 140 years later the Enclave DEVELOPS a reliable prototype of the Advanced Power Armor. Read your Bible. What they used to raw materials is a moot point.
The bible isn't exactly highly regarded, just because they developed a prototype doesn't mean they weren't using the original armour as a base, but even if they designed it from scratch it would still have similar weak points, as the human body still has it's joints in the same places. Last I heard.

The Kotex Kid said:
The Enclave made the advanced power armor YEARS after, probably from the hoarded resources that the US FedGov had accumulated. The Enclave aren't portrayed to be a dimwitted militant faction, they ARE what's left of the worlds most powerful force ever known.
What feminism?

The Kotex Kid said:
Ok, so what do you call the HazSuit points? Armor class, or hit points? Right now, I'm convinced that there is no universal definition for what a 'hit point' is. I believe that any numerical figure that determines how much damage you can take before you're rendered unable to function is the same thing, and whether you call it a hit point, health point, life point or whatever, they all do the same thing.
No there's always someone who'll argue the point but hit points and health points are two differnet things they have to be, otherwise you've got a fairly normal human able to withstand more damage than creatures like Deathclaws and Super mutants, It doesn't make sense otherwise. I always think that the starting hit points you receive are your health, the rest you gain are the combo of luck, experience etc etc.

1.) Why would a resource thats been compiled by a game developer not be highly regarded? All that bible is is a fan fic Q&A session.
 
Kotex said:
Whatever do you mean? I meet idiotic banter with slander and contempt. Where I come from, if you say something woefully stupid you're clowned for it. I don't understand why you aren't publically telling the kids who come in here and try to decry my threads based on their retarded fan fiction theories to cease THEIR asshole attitudes. Simply put, THEY STARTED IT! I'm not going to take insults and pot-shots lying down. I'm going to greet stupidity and flames with contempt and retaliation.

So if me defending myself is what you consdier my 'asshole attitude', get used to it.
Then get used to being told to shut it by a moderator. You're a newbie to this forum, so don't be surprised if people tell you what you did wrong. Every place has its own rules and habits.
You kept your cool after alec's offensive post (they're regulars, it's a bit of fun, nothing serious, really, so don't take it seriously), for which I commend you and if you had responded with an attitude there, it would've been understandable.
But where you did behave like an asshole it was uncalled for. You weren't actually called anything offensive (except 'you suck' because Argonnot disagreed with your playing style), but your huge rant was bullshit and deserved the reprimande I gave you. So unless you want an official strike, you should stop it with the asshole attiude. Defending yourself is fine (up to a point, and that point is not easily definable, so we moderators judge where that point lies), but this wasn't.
Kotex said:
1.) I suppose I'm supposed to immidiately respect and herald the 'advice' of someone who registered a whopping four months before me on internet forms. I don't see where I've 'walked into a forum acting all badass while having no standpoint'. Your comment makes NO sense here as I haven't tried to act badass anywhere.
You came across as acting badass.
And you're doing it again, by the way. Methidparadox had been registered with another nickname a long time before.

3.) Endurance has NOTHING to do with anything other than determining hitpoints at gamestart and each time you level up.
Unles I'm mistaken, Kotex, it also determines part of your resistance to damage (can't remember whether it was the threshold or the resistance).

6.) Join the ranks of the other idiot flamers who come in here trying to insult my intelligence. News flash kiddo: it doesn't make you look any smarter. You think I don't know that a burst round from a damned 12ga shotgun isn't going to fuck someone up in reality, you know, that thing you said the game is designed around? Well, clearly it isn't since people in anything besides PA aren't torn asunder by three bursts of buckshot at less than a foot away.
And this is why there is an expanation for how hit points would work in reality.

Ok, so what do you call the HazSuit points? Armor class, or hit points? Right now, I'm convinced that there is no universal definition for what a 'hit point' is. I believe that any numerical figure that determines how much damage you can take before you're rendered unable to function is the same thing, and whether you call it a hit point, health point, life point or whatever, they all do the same thing.
No, there isn't. But what name you give the thing really doesn't matter at all. It's just a bloody name, nothing else.
Now, game-technically, this is always implemented in a different way. But when you try to relate this to reality you need to somehow explain how you can survive three headshots. And that's why people believe that's how hit points translate to reality. Frankly, that's the only even remotely realistic and proper explanation of why hit points work the way they work.

1.) Why would a resource thats been compiled by a game developer not be highly regarded? All that bible is is a fan fic Q&A session.
Because:
-The developer never worked on Fallout 1 and wasn't anywhere near the original designer team, and hence didn't really know how the setting was devised.
-He made most of the bible up on the spot to answer those questions.
-He may be a great game designer, his designs for Fallout 2 didn't fit the setting of Fallout (see New Reno), and hence he isn't too respected when it comes to saying things about the setting.

EDIT: Oh, and please, adjust the way you quote things. You could've just taken the first bit of the quote in your last post, which looks a lot nicer and makes for easier reading. As well as that, you may want to remove some of the quotes-within-quotes if they don't really add anything. See my current post as an example.
 
The bible does fill in a lot of historical gaps in the early issues however. CA does have to be commended for TRYING to keep it alive and garner discussion and "research" in the FO community.
 
Sander said:
Then get used to being told to shut it by a moderator. You're a newbie to this forum, so don't be surprised if people tell you what you did wrong. Every place has its own rules and habits.
You kept your cool after alec's offensive post (they're regulars, it's a bit of fun, nothing serious, really, so don't take it seriously), for which I commend you and if you had responded with an attitude there, it would've been understandable.

But where you did behave like an asshole it was uncalled for. You weren't actually called anything offensive (except 'you suck' because Argonnot disagreed with your playing style), but your huge rant was bullshit and deserved the reprimande I gave you. So unless you want an official strike, you should stop it with the asshole attiude. Defending yourself is fine (up to a point, and that point is not easily definable, so we moderators judge where that point lies), but this wasn't.

You came across as acting badass.
And you're doing it again, by the way. Methidparadox had been registered with another nickname a long time before.


1.) Funny, another moderator thinks I'm being treated unfairly. Don't think you intimidate me either, because you don't and neither does any 'regular'. If people want to scrap then I will throw down. Whenever someone posts a reply to ANY thread and they contribute nothing to it, and only post to flame. And please, give me an example of where I acted like an asshole, I really am curious since I don't go flaming other people in their threads.

2.) So what if he registered a long time ago? The first time I registered on these forums was back in '98 - '99 when this place was just called No mutants allowed, but you don't see me trying to offer up advice.

In any case, I'm not intimidated by anyone, I'm only sticking up for myself and will continue to do so. I also trust that those who would instigate flames, that means post meaningless replies and try to bait people into flame wars, will be as verbally counsled as I have been, lest you look preferential. You're the only moderator whose said anything anyway.

This thread has derailed into a cesspit and is beyond help or salvation.
 
Man, I keep praying Roshambo would come in and land a world of pain on this guy.

Seriously, Kid, you don't impress anyone with that scrappy attitude. You obviously don't understand how this forum works if you think copping an attitude off the bat will get you respect.

I also find it amusing that at the moment your position is at it's weakest also ipso facto become the moment where the thread is a "cesspit" "beyond hope or salvation". If so, Kid, you made it that way with your incredibly bellicose demeanor.
 
I just can't let it go without mentioning, the claws are mutated jackson camelons(take a look at the head, it is allmost similar to a jackson camelon's)
And the want-a-mingelingles are genetically engineered and mutated/radiated/whatever by alien DNA, I'm allmost defiatly sure that's what the bible says...

Also, in my opinion even though Kotex acted wrongly, the first replies to his thread were, well...childish...not that my posts are so much better but at least I tried a lighter tone... :lol:
 
The Kotex Kid said:
1.) Funny, another moderator thinks I'm being treated unfairly.
Oh yes, I know, I've discussed it in the moderator forum as well, Kotex, but that doesn't change the fact that I'm still a moderator here and you should respect the rules and limits set to you.

And since you apparently don't give a shit, here's official warning number one. In case you didn't know, three of those, and you've got a temp ban. Keep it up with the attitude.
Don't think you intimidate me either, because you don't and neither does any 'regular'.
I am not trying to imintimidate you, I am trying to do my job.
If people want to scrap then I will throw down. Whenever someone posts a reply to ANY thread and they contribute nothing to it, and only post to flame.
Yet you replied rather nicely to those who posted to 'flame', but you ruthlessly and while unprovoked flamed Argonnot. And I called you on that post, not on any other one.

And please, give me an example of where I acted like an asshole, I really am curious since I don't go flaming other people in their threads.
See Argonnot, first page, discussion about skill point percentage.
2.) So what if he registered a long time ago? The first time I registered on these forums was back in '98 - '99 when this place was just called No mutants allowed, but you don't see me trying to offer up advice.
Hey, I don't give a shit when you registered, but since you were the one to bring it up in the first place (when commenting on Methidparadox's advice), don't try to make it look as if I'm the guilty party here.
In any case, I'm not intimidated by anyone, I'm only sticking up for myself and will continue to do so. I also trust that those who would instigate flames, that means post meaningless replies and try to bait people into flame wars, will be as verbally counsled as I have been, lest you look preferential.
That depends entirely on the tone of the post. A lot of people here are known regulars, for instance Alec, and we know what they're doing. Alec's having a bit of fun, and while it is on the edge, I judged it to be not over the edge, and it is my right to make that decision, since I'm moderating this forum.


You're the only moderator whose said anything anyway.
That's because this is the part of the forums where I moderate. Strange that I'm the one to comment here, huh?

This thread has derailed into a cesspit and is beyond help or salvation.
Bah. There is still a valid discussion going on besides this useless stuff, so no, it isn't 'beyond salvation'.
 
Agreed, there were a lot of "yuo suxx0r" "play game bettar" "omg why u here" (horribly paraphrased) types fo responses. even after the cause of the "poor combat damage problem" was solved, and subsequently, discussed about.

Kotex did fan the flame by defending himself (which is not bad in itself - but fanning the flame with more fire causes even more problems).

Fanning flames... yeah, that's a problem. Reacting to dumb responses that go off in other tangents about the problem intially posted, not bad, but not good depending on it was handled .

I do think other posts contributing to the dumb response factor are at fault to a degree also. Again, however, the defensive responses did fan that flame....

And, of course, this very post takes this thread on EVEN MORE of a tanget
 
OK, enough of this. Kotex, please take some time to vent the steam. I'll respond to you later.

Everyone else who's not a mod - stop trolling and backseat moderating.

This could have been a worthwhile thread, and now it'll probably go to the Vats.
 
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