I'm a very unpragmatic person.Sander said:Of course, but this goes for everything, not just games, and it's a completely unpragmatic answer to a very pragmatic proposition.
Damn, I'm getting tired of this line.
Exactly.It's been attempted about a dozen times, and most of those studies contradict eachother. It's not easily measured at all, mainly because it must rely solely on questionnaires that are almost always either loaded or answered unfaithfully by the people answering them.
Sure, I agree, but doesn't all of that essentially mean that you (and by "you" I mean "Kharn") can't assert as an indisputable fact that stealing > downloading from economic standpoint, since economic standpoint itself can't make the heads or tails of the issue.Also, the detrimental effect of stealing isn't easily measured either, because you need a comparison to a model where there is no theft, which is non-existant. As I said, theft of games can actually make for a higher income for publishers, because the shop-owners will order new copies to replace the old ones.
Probably the best suggestion in this entire thread.Move out of Croatia.
You did so, but can your logic be sound if it fails to incorporate deeper economic implications of theft?Stop diverging, Ratty, I mentioned specifically 3 times already that theft is logically worse than piracy without buying.
God, no, I want to wrap this topic up, not expand it with a new subject.If you want to move on to another subject fine, but stop trying to answer to an argument by dragging something in kicking and screaming that has nothing to do with it.