Strange "glowing" effect on one part of an armor m

Discussion in 'Fallout 3 and New Vegas Modding' started by doriansavage, Mar 13, 2013.

  1. doriansavage

    doriansavage First time out of the vault

    2
    Mar 13, 2013
    So, I downloaded Flamenx01's lovely "Mothership Zeta Crew Clothing addon" a couple of days ago, spent some time fooling around with it. I love it, except for one small nagging issue with the EREBUS stealth armor - the left arm, the part where the pipboy would normally show up on the player model, "glows":

    I opened up the texture files for the model in NifSkope and didn't see anything amiss, ditto for the glowmap... so where else should I be looking? Something in the Nif file for the models?

    Apologies if this is a "noob" question - I'm only just beginning to muck around with NifSkope so any guidance would be deeply appreciated. :)
     
  2. Idiotfool

    Idiotfool Still Mildly Glowing

    220
    Apr 12, 2007
    Re: Strange "glowing" effect on one part of an arm

    Does it look like this on a companion, as well? I'm pretty sure it's a setting in the Geck for players, but I could be wrong. Having a companion (who doesn't have a pipboy) wear this could determine this.
     
  3. doriansavage

    doriansavage First time out of the vault

    2
    Mar 13, 2013
    If you look closely at the screenshot, it's currently equipped on Clover - so yes, it looks like this on companions.
     
  4. flamenx01

    flamenx01 First time out of the vault

    1
    Dec 1, 2013
    Sorry for the necro but I'm the author of Mothership Zeta Crew Clothing addon. I just noticed this post just now and fixed the bug. If you have any more problems leave a comment on the nexus page as I'm more likely to look there :P