I don’t deny that Fallouts AI is extremely generic and simplistic (It’s one of the cards that we have been dealt). You seem to have a pretty strong understanding behind its flaws, are you up to trying to improve the combat setting… a lot of people would enjoy trying a more realistic combat approach. I still love the simplicity of the original, but I could be won over with some clever scripting…Petrell said:What you see as design decision I see as flawed/rushed AI design due to too little developent time or lack of AI programmer skill.