Subm.: Pillars of Eternity

Discussion in '50 RPGs per Hour' started by Proletären, Oct 22, 2015.

  1. Proletären

    Proletären Moderator

    927
    Mar 15, 2012
    Name and release date- Pillars of Eternity, March 26, 2015
    Developer- Obsidian Entertainment
    Platform- Windows, Mac OS and Linux
    Available for purchase- Online download



    There has been a war (with gods involved), children are born without souls etc. You get to uncover the mystery.

    It's not a classic since it new.

    It can annoy some RPG:fans because it's not true enough to it's origins, the Infinity Engine games. Also some say it doesn't contain enough choice and consequence. And some don't like the companions. Others believe that it didn't achive it's goals. But I thought it was fun so.
     
    Last edited: Aug 16, 2016
  2. a721402

    a721402 Played FPS for decades still suck at it.

    742
    Mar 29, 2016
    Pretty sure Pillars of Eternity is the most polished CRPG you will found in the market, and i don't think there are any companion is not interesting, they all have their back story, personality and life problem, they all lovable in some way if you ask me, just need you to spend time to understand them.

    Oh, and my favorite is Eder.
     
  3. ThatsNotOregano

    ThatsNotOregano Where are my gay perks, Todd?

    13
    Sep 14, 2016
    The Complete Edition was released last Tuesday (Aug 29th) for consoles. Going to pick up my copy this evening after work. Never played it, so I'm hoping the porting from PC to PS4 doesn't take away anything from it. A patch has been released to fix random crashes upon startup and when changing portraits in character creation. Still, it's amazing that Obsidian is able to transplant a cRPG into console. 20 hours alone will be spent creating my character. Sony better have a trophy afterwards just for that.
     
    Last edited: Sep 4, 2017
  4. Hulk'O'Saurus

    Hulk'O'Saurus Still Mildly Glowing

    264
    Jul 10, 2018
    A game that gets better the more you play it. I think this game is at it's best when you're aiming to achieve an ultimate run.

    EDIT: and one particular priest companion is the possibly the freshest thing I've seen in a long time.
     
  5. valcik

    valcik So Old I'm Losing Radiation Signs

    Dec 20, 2008
    Scarce text-form events with checks against your character stats is what I appreciated the most in this game. There's also a lot of small nice and well thought touches, such as optional dialogues with party members being announced by a small icon and waiting for you instead of abruptly interrupting any present action as in older IE games.

    What saddened me a little was lack of any badassery such as characters exploding with horrified screams after being killed by critical hits, unlike in old IE games, or the most beloved Fallout combat animations with its Heap of Gore technology.

    What I didn't like at all were attack and defense rolls bonuses based on character's level. This strike me as a streamlined fool-proof system designed with a single purpose in mind - to satisfy even the most inept gamepad toting console player, leaving him with a group of sturdy and capable characters in the end no matter what choices he made in their development.
     
  6. Atomkilla

    Atomkilla Hazel Hegemon oTO Orderite

    Dec 26, 2010
    I got burned out on this game and never completed it, which is a rare thing for me.
    I really liked the way it starts, the setting as presented in what little info you get at the beginning, the character customization, the atmosphere of the game, the combat, the characters, the stronghold thing... and then all of that slowly starts to show its actual face - that of a bland, boring and at many points poorly thought-out game that could have been much, much better.

    I stopped after completing Act II in vanilla and both DLCs. Couldn't bear another second. I didn't feel like it was leading anywhere except to boring, repetitive combat.


    It's not a bad game, but it beats around the bush too much and that killed it for me.
     
  7. Risewild

    Risewild Carbon Dated and Proud
    Modder Orderite

    Jun 14, 2014
    I got burned out of it after I beat the game. I managed to play it and beat it in 4 or 5 days. But then after I beat it, I just could never start it again. I think about it, open the game, and then just close it...

    I heard that the expansions are good, but I never felt like buying them and play the game again... I can't point out what made me so burned out of it. But something in my brain just fights with me whenever I wonder if I should play it again...
     
  8. Atomkilla

    Atomkilla Hazel Hegemon oTO Orderite

    Dec 26, 2010


    Not particularly good. Not bad, of course, but they don't really add much. Icewind Dale-esque, both in aethetics and design. Too much fighting, some good moments, and a forgettable story.
     
    • [Like] [Like] x 1
  9. Hulk'O'Saurus

    Hulk'O'Saurus Still Mildly Glowing

    264
    Jul 10, 2018
    Interesting to read all these comments :D.

    I am also a member at Obsidian Forums(allegedly the place to go for PoE fans), but it's always good to get reminded that people have different tastes. I never thought PoE to be a perfect game. I did play it for 440 hours, you know.:cool:
     
    • [Rad] [Rad] x 1