Lord Elden said:
Right, well, ahem, enemies usually don't wait for your turn to shoot in RL...
Enemies don't usually wait until they have enough action points to act either.
It's abstraction. A direct translation of any combat or battle system in real-time is practically impossible.
Lord said:
It was made by a different company, what would you expect? Even FO2 which was made partially by the same people as FO1 was different...
Er...que? This wasn't about who was to blame.
And aside from that, the company was supervised by Interplay and got the Fallout license to make a *Fallout* game, not abuse the setting.
Lord said:
It's amazing I like the atmosphere in FO games but dislike *one* item...?
*sigh*
It's amazing that you fail to see the stylistic basis of Fallout.
Lord said:
Yeah, I know, doesn't mean it sucks just because of that... Nor would the opposite be true, if the game would be stylistically the same and not conflict but would for some reasons suck anyway, it wouldn't be good...
It sucks as a Fallout title because of that, which was exactly my point, not that it was a bad game an sich. Yeesh.
Do you often attempt to create new positions and attribute them to people you are arguing with?
Lord said:
Didn't mind New Reno personally. Disliked San Fran instead.
New Reno conflicts with canon in terrible ways, San Fran as well.
Lord Elden said:
I know they're not the same game. Story-wise and atmosphere-wise FO1 is superior. There are things in FO2 that are better than in FO1 though.
Who decides what's canonical and what's not? The creators? The fans? Or is it just if it contradicts with the first game it's non-canonical?
There you go. It's a neat little thing called 'logic'.
Lord said:
I don't see how New Reno fits that description directly... Would NPCs that don't constantly shoot you in the back be non-canonical?
Don't be ridiculous, that was never intended behaviour (and yes, we know that). New Reno is a huge town in a post-apocalyptic, resource starved wasteland consisting entirely and solely of mafia, drug dealers and hookers. There's no way such a town could exist, it doesn't have any merits at all.
Stylistically it failed entirely, with a 1930s mafioso feel instead of a 50's sci-fi feel.