Text printing functions in Fallout 1/F2.

Mulligun

Still Mildly Glowing
I'm wondering how does the Fallout 2 engine prints the messages on the screen, for example "floating" messages over the critters (float_msg game engine function). Hos does the float_msg function actually prints the text? Does it use some sort of printf from WinAPI or just using old style DOS int 21h interrupt (Fallout 1 was DOS game)?
 
He means the source code is not available.
All we have is reverse engineered/decompiled code from the machine code executable.
And even that isn't readily available.
 
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