The Age of Decadence pre-orders now open

WorstUsernameEver

But best title ever!
In case you want to help the Iron Tower Studio team you'll be interested in knowing that The Age of Decadence is now available for pre-ordering. You can read the details on the indie dev's forums:<blockquote>When to expect?

2013. We’re probably a year away. You can judge the progress by the demo – it has all the features except for Alchemy. All the areas are done and some were shown before, but as you know, we prefer to take our time and do it right. Or at least what we consider to be ‘right’.


Why are you asking us to pre-order?

First, to show your support. Second, to help us. For example, Nick’s (our programmer) computer just died. He’s using an old box for now, but we’ll have to get him a new one. It would be nice to be able to do so without dipping into personal savings. Also, Nick has to make a living by teaching (yeah, he’s a bright guy) in a computer academy. It would really help us if he didn’t have to teach and could focus on AoD full time. Same goes for Oscar and Ivan. Third, it would be nice to recover past expenses (like Torque’s license - $1,000) and help with the current one. Our bandwidth went from 70-120GB to 220-250GB in the last two months. Etc.


Specifics:

PRE-ORDER: pay $25, you’ll be sent a download link. The download file is a placeholder. When the game is released, it will be enclosed in a zip file of the same name and you will be able to retrieve the updated file using the same download link sent with your original order.

If you lose the email, contact us and we’ll sort it out.

DONATE: you can select a higher amount and pay more, if you want to. The ONLY reason we set it up this way is because we were repeatedly asked to do so in the past. We’re not asking anyone to pay more, but if you want to, the option is there. To show our gratitude, the very least we can do is offer you some “rewards”, for the lack of a better word:

- $25 (pre-order) – will be listed and thanked in the credits
- $30 (pre-order plus $5 extra) – will receive a nice, golden tag – Patron of the Motherfucking Arts (PM Nick your real name to receive it)
- $40 (pre-order plus $15 extra) – you can create a filler character* for the game
- Any more than that – we will be very, very grateful. We don’t want to copy the Kickstarter approach and offer tiered rewards. Donate if you feel like it. The tag and the filler character aren’t to entice you to give you more money, but to thank you if you choose to do so.

(...)


BOXED VERSION: We aren’t offering a box version at this stage. It will be offered when the game is ready and when we place an order and will have something to show. You will be able to order it separately (i.e. you can pre-order the digital version now for $25 and upgrade it to a box for another $25 at any time)</blockquote>
 
The demo was great and if only I've had the money to spare I would pre-order it. It's a shame there's so little interest in this :/.
 
The demo was great indeed :-) I've just tranfered money to my paypal account so I can preorder it once the money is there.
 
Okay, this really needs to be the last game [this year] I donate to, it'll be my third one lol.
 
Looks promising as before, but I still gotta play through the demo.

First what I've noticed the control seems a bit clunky to me.
 
The only control-related aspect that seems clunky to me is camera rotation. The rest of the interface seems well designed.
 
Goral said:
The demo was great and if only I've had the money to spare I would pre-order it. It's a shame there's so little interest in this :/.

I pre-ordered. AoD is kind of peripheral on NMA's interest so don't expect a ton of discussion, but I'd bet plenty of our readers support it.
 
Going to preorder it as well, but not anytime soon. Last month was just a too big money nom nom nom on my side.
 
Wow, is it almost here? I feel like I've heard murmurs about this project on here for so long.

I'm definitely interested, and after watching people do a "text based" handling of the first area, the game looks awesome. It seems like every quest has a lot of options available to you.

Still, all this kickstarter stuff between Double Fine and Wasteland 2 has left me a bit fatigued when it comes to buying games so I might have to hold off a bit.
 
I have enjoyed watching my 10-intelligence character's ass get handed to him. :) Seriously, though, I was pretty impressed with what they've done with the engine, granted it's an indie game. Also, all those skill checks *drool*.
I agree with the camera control being kinda annoying at first, but just like games like NWN2, you get used to it. I haven't been annoyed enough to even check to see if there are camera settings.
In other words, preordering. The only thing that worries me is if they decide to lock you out of more areas as you progress. That's pretty common anymore, though. e.g. the Witcher games.
 
I guess it depends on your control setup, because I've found the camera to be pretty easy to use. Better than the combat demo. The only time I notice it is when it runs into a wall, since the camera doesn't pass through solid objects. You have to go over a wall, for example.

The demo is outstanding. If you haven't tried it, you should.
 
Back
Top