The Fourth instalment of the Fall's dev diary on RPG Vault is up. This time it's Art Director Jan Jordan's turn as he discusses some details about the graphics. He once more displays how the people of SSE always do their homework:<blockquote>One of the weirdest objects we cooked up is a power generator that looks like a huge hamster wheel driven by human beings. And, while it certainly does seem strange, we actually sat down and calculated if this construction would work and how much energy it would produce before it made its way into the game.</blockquote>Heh.<blockquote>As for the look of objects, the engine beneath The Fall is really nice to work with because we're really flexible in terms of texture mapping and animations (thanks to Inverse Kinematics, which Sebastian elaborated on previously).
As you might have seen in screenshots, our interface has this certain 'rusty metal' look to it. Originally, we had three or four different styles to choose from. After the functional implementation of the user interface, the artists in our team started developing these approaches independently at the same time. Once the 'dummies' were done, we evaluated the results and picked the one we liked best. The other concepts weren't completely ditched though since they contained some nice ideas we incorporated in the final UI. By the way, this style is also mirrored by the look of the homepage of The Fall.</blockquote>Link: dev diary #4 on RPG Vault
Link: the Fall website
As you might have seen in screenshots, our interface has this certain 'rusty metal' look to it. Originally, we had three or four different styles to choose from. After the functional implementation of the user interface, the artists in our team started developing these approaches independently at the same time. Once the 'dummies' were done, we evaluated the results and picked the one we liked best. The other concepts weren't completely ditched though since they contained some nice ideas we incorporated in the final UI. By the way, this style is also mirrored by the look of the homepage of The Fall.</blockquote>Link: dev diary #4 on RPG Vault
Link: the Fall website