The Lore Mod

coliphorbs

Look, Ma! Two Heads!
I see threads all over this forum discussing the possibilities of making FO3 more "Fallouty", by adding the old weaponry, removing silly new things, renaming things to what they used to be, making SPECIAL matter, etc...

.. I too have thought about all those things while playing TES:V-Fallout, but I think what bothered me the most was the lack of immersion and background/detail on the world.

The Science skill is there for nothing but hacking computers which in turn only open safes or disable turrets, and even that is pretty pointless with the 25-50-75-100 scale. I felt a little dead inside when, while exploring new and strange vaults, I could barely find any scrap of information - maybe a few footnotes by that vault's old Overseer, at best. Would anyone have guessed psychoactive drugs were used in Vault 106 if it weren't documented in the Fallout wiki already? Probably not, given the tiny snippets of information you find within and the horribly done "psychosis" scenes.

The same goes for the Speech skill. Given the disastrous state the FO3 dialogues are in and the number of NPCs in the world, this just may warrant an entire mod by itself. The font size would also need to be reduced, since Beth scaled it up hella big to compensate for the fact that their writers couldn't handle more than one-liners.

One last thing that actually surprised me - Bethesda actually has a pretty good track record of spreading very detailed literature around their games (well, okay, Oblivion was just hand-me-downs from Morrowind and Daggerfall). Case in point - The Imperial Library. I was surprised to find little to no holotapes or other transcriptions that pertain to the lore of the Fallout setting in this game.

That's my biggest beef with Fallout 3. I would really like to see some of the old information return to the game, in addition to new lore, computer databases and dialogues that pertain to the canon setting of Fallout.
 
i agree, i always loved searching vaults for any information i could get about the world, the vault and wtf happened!
 
i completely concur... more info... that should go in all "more fallout please" kind of threads...

in fact, spam them to get the message through...
 
I tend to agree the Lore needs to be extended. Not updated though. I respect the direction the developers took the lore. After all I found several dozen enclave holotapes describing how they got to the east coast and various other interesting tidbits such as where food is coming from. The developers just may have hid the information a wee to well. After all, who really looks under a subcar for scraps?*points at self* :oops:

The dialogue tree's need so much work! Argh! So many times I actually found glaring issues with what people said and how they said it. Worst yet sometimes you will get what I call popup dialogues with no clear reason. Such as a reward dialogue which the character acts like you should know your getting and you accepted a offer for but never did.. very wrong.

All in all, I just want extended lore. More accountability of your dialogues as well. If you want to defuse the bomb, Id expect youd have to prove your skill to the sherrif by say.. defusing a mine for him? Stuff like that really matters :D
 
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