How confident are you in Obsidian's ability to make a Fallout successor?

  • Very confident.

  • Pretty confident.

  • Undecided.

  • Not that confident.

  • Not confident at all.


Results are only viewable after voting.
I never said there is anything wrong with Minecraft, if anything, my comment is a compliment.
Because I am saying that Minecraft is "combining strategy and simulation games with role-playing games..." in a good way.

Oh my bad, I just read it with a negative connotation since I thought you were implying it was like a dumbing down or de-evolution of the genre. I hardly even think of Minecraft as anything resembling an RPG but I guess it does have experience points and progression in survival mode. Most of the time I just fly around looking at the world generation and build penises in creative mode, though.

Best RPG ever was The Sims, and all who disagree can suck a gangrenous cock.

I mean sure, you can still make your character a fatass loser and build a poorly planned house, but does a black guy with a silly hat give you radiant quests? That's the feature that separates the wheat from the chaff in true RPGs. Think before you speak.

Wew, i was pretty drunk last night it seems. Or this morning. 6 am even :s

With all those smiley faces you banked, you ought to hit the bottle more often.
 
The problem with most, perhaps all contemporary (or older) RPGs is that they are all player-centric. Everything revolves around the player and his/her actions and nothing ever happens in the game-world without it. If you're not playing an MMORPG then there's no outside competition for the player, the world simply waits for you, which is unrealistic to say the least. That also cripples the role-playing possibilities as you're more or less forced to do what the developers had in mind. This is why RPGs need to include an AI akin to the ones in strategy/simulation games as an evolutionary step. As I mentioned, Mount & Blade is the only RPG that I know of, that went in that direction.
 
The problem with most, perhaps all contemporary (or older) RPGs is that they are all player-centric. Everything revolves around the player and his/her actions and nothing ever happens in the game-world without it. If you're not playing an MMORPG then there's no outside competition for the player, the world simply waits for you, which is unrealistic to say the least. That also cripples the role-playing possibilities as you're more or less forced to do what the developers had in mind. This is why RPGs need to include an AI akin to the ones in strategy/simulation games as an evolutionary step. As I mentioned, Mount & Blade is the only RPG that I know of, that went in that direction.

Yeah, I would definitely like to see more simulation elements in open world games. Rockstar really pushed the boundaries of what people thought was possible with Grand Theft Auto IV, Red Dead Redempion, and LA Noire, but I've yet to see anything since then that took it the extra mile like those titles did.
 
Back
Top