The Way Of Chosen is a total conversion mod for Fallout: New Vegas which attempts to recreate Fallout 2.
The mod is described by the developers in the following way:
The mod is described by the developers in the following way:
Molten Clouds said:The Way of Chosen is the mod with a truly heroic aim, in some ways.
If to be real short about what this mod is - it is Fallout 2 remake in 3D, which you might have been seeking. But this is not the exact truth. To be more certain, it is not the truth at all.
The basis is of course Fallout 2 and we are striving to recreate it as faithfully as possible, but we also intend to recreate the cut-content found in the Fallout 2 Restoration Project along with the addition of a couple new things. Some of these "new things" will be based on the work of other authors (Fallout 2 MegaMod), but some of them will be our own original ideas. Naturally, the game mechanics will have lots of changes done to it. We won't enforce oddly done turn based combat or move the camera away to proudly name it "isometric view", since we know the difference. Also we won't be going crazy, removing content that never was present in Fallout 2 and that we see now, be it weaponry, armor or a new perk.
Story-wise the mod will be built on Fallout 2 with some entries from those two projects mentioned before. The quests and dialogs are going to remain mostly untouched, excluding some moments, which have no use emphasizing the attention on, but, this way or another, new lines of dialogue and ability to pass the quest alternatively will be added.
There won't be (and there are none at the moment) any intentions to remove every thing we never saw in sprites in Fallout 2. As a result, assortment of objects will be coming from Fallout 2, 3 and Fallout New Vegas. The wrong logic "it wasn't present in Fallout 2, so it shouldn't be present here" is not even taken into consideration within our team, unlike other attempts of making mods with such goal.
Character advancement system won't replace skills and traits we already have by now, but also will merge all existing once after they're fit in new game mechanics. Those additions like hardcore needs, and debuffs coming after failing to fulfill character's needs, will be fully integrated in the game and will be used all around the game world.
It is a frequent question about our progress and lack of material to show in our gallery and news. We answer this question in forward: all classic content is being done as close to the original as it is possible, so it looks like its original prototypes and pictures of it, so it takes more time than we'd wish. And thus, we don't really have much time to answer badly put questions like "why is it different in color", and thus we usually show our content in nearly-done stage, which explains why our gallery feels empty and abandoned. We finish one thing and move forward to another one instead of making badly done models, hoping someone else will do this job for us.
If you read all this and are willing to help, all the information is in our Discord server - you're welcome to join!
Our presence in social networks:
- Our website
- Facebook page
- YouTube channel
- Discord server
- VK page
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