Total Coversion Of Fallout Tactics!

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Hey all you people who said "why has there never been a total conversion of any fallout games?" Well finally someone will ME I'm gonna do a total conversion to Fallout Tactics but first I need some ideas about it. What should it be about I have 6 ideas but you can post your own here. My ideas were Enclave Campaign, Evil Dead, Deadlands (Cowboys RPG),Star Trek , Starship Troopers and Mad Max. Also I am looking for anyone who can do a web page for me if no-one can i suppose it will be a pretty bad looking page, and also i am looking for people who can help me do new character designs and movement as I am a student and dont have alot of time!!! Anyone who would like to help me you can post here or you can e-mail me at Ben5032@hotmail.com!!

If this goes as planned this will be a whoop ass conversion.

Thx Ben
 
Welcome to the world of been there, tryed that. Nobody wants to do it. And its impossible to do on your own. Maybe you'll get some good feedback from TMS.


You forgot the Star Wars total conversion.
(The first thing I saw playing Fallout, I went to shady sands, and said, whoa. Its Mos Eisley)


Silent_Hawk
()________ ///// \?

~~Brotherhood of Steel Tactics, Nothing will prepare you!!!~~


http://www.zing.com/picture/p2f2b7ef3e7c4f62fd66ca4c9f7e4161d/fed691a8.jpg.thumb.jpg
 
You know, I'll just sit here, put my legs on the table and watch as this TC is going down faster than Louisitania...
Ben5032, what exactly can you do besides thinking of new ideas?

[hr width=440]
[p align=center]
http://fallout.gamestats.com/forum/User_files/3aa70eb96ee16565.gif[/p][p align=center][font color=FF00FF face=fixedsys]- Why hello there, Ranger -
[font color=00DD00 face=fixedsys]- (Sigh) Go away! -[/p]
 
I have to be honest here and ben you are a complete newbie to the modding world. I'm a professional 3D Artist, Programmer, Mapper, Sound Artist and 2D Artist.

Do you even understand what a Total Conversion is?

Here's a list of why you can't create a TC.

1) FO:T is not open source
2) The devs don't support animation editing
3) It would be illegal to modify the game anims and release publically
4) It requires PROFESSIONAL artists. What the hell do you think you are going to do? I mean comeon you need a large team. Infact, FA:T will be much harder then creating a TC for games like Q3A.
5) It just can't be done.
6) Partial Conversions are only supported.

There are many other reasons that I can't think of right now.

Also when you say "ME" it makes you look stupid. I am currently working on a complete campaign that will be ready for for release about 2 weeks or a month after the release of the Editors. It has 25 missions and 5 special encounters. Also I have already finished some speech files (Using my team of Voice Actors who work on HL and UT Projects) which will be all complete within first month of release. If anyone is going to be the first to do something closest to a TC it will be me and my team (9 members total) who aren't exactly in it for fun just to be the first ones that do it.

All I can say is you are a complete newb who doesn't know anything about the FO:T engine or editablity.

Pick an original story too. I will have a site up soon of the PC (Partial Conversion) Campaign that should give you an idea of orignal storys.

Basically the story is about a bunch of raiders for hire (Mecenaries) who end up getting involed in something much more worst then they'd expected. Thing of it as you're working for Raiders instead of BOS, and the BOS are the enemys.

That's just the basic idea of the story. Anyway, good luck on your so called.....TC
 
Editing of Ingame Animations are hardcoded.

If it were possible then Total Conversions would be cool but it just isn't. Also it is nothing like D2 and can't be hacked or evolved like D2 and other Blizzard games before you ask :)

Fallout 1 and 2 were a dif story altogether.
 
Come on, don't be so hard to the guy!
While I agree that making a TC for FO:T is pretty fuckin' hard, that doesn't mean he can't do partial conversions, right?
 
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