Servius1234
First time out of the vault
F3 is my first Fallout game, but I've done a lot of work on the wiki and read lots of stuff about the first two and splinter games. I found the FO Bible on there and am trying to get an understanding of what happened in those games.
My first question, in the commercials and other media, one of the iconic images of Fallout is a guy in a vault outfit (probably the Armored Vault 101 suit) walking down a street with a Hunting Rifle on his back and Dogmeat at his side. From what I've read, this can be the Vault 101 Dweller from FO3, but it also matches the first vault character and the original Dogmeat. This leads me to ask, in the first 2 FO games, did the main character really use light armor and a rifle through most of the game, or was he able to upgrade his stuff, and do so quickly? I mean, in FO3 I have combat/power armor, gatling lasers, 10mm SMGs... Why would one stick with light armor and a hunting rifle?
I'm trying for the life of me to work with Dogmeat, but it's just not easy to work with. He growls a lot and it's not practical to have him with you if you want to be stealthy, especially indoors. Did you tell Dogmeat to wait outside a lot in the previous FO games? Right now, whenever I get him, I set him to essential so he won't die, because I don't like how little control I have over him, where he goes, when he attacks, and I have little to no way to keep an eye on his health during fights. Besides helping me find the Firelance when the space ship blows up, does FO3's Dogmeat really fill some vital role?
I think the BoS are cool, mostly because I'm something of a Warhammer 40,000 fan and just like the visuals of power armored soldiers shrugging off damage and laying waste to superior numbers of adversaries. However, they sounded like a bunch of selfish tools in the other games. Obviously Lyons is a different breed of BoS, but should I see them as a neutral faction or the hero-esque faction they appear to be?
I keep getting the impression that the Enclave are supposed to be bad guys. Like, they're the private army of the captains of industry who don't give a damn about the average Joe and are just interested in controling resources. I guess they are that in FO3, but I don't actually mind the idea of wiping out mutant life. I mean, the super mutants don't seem too friendly, I can't shake the feeling that at least some Ghouls are just ticking timebombs, and I don't buy the bit that all non-vault-born Wastelanders are mutants. They look just like the vault folks, with shabbier clothing sure, but I see no physical mutations, no special abilities, etc., so I doubt they'd actually be harmed, regardless of what Eden implies. Are the Enclave really Nazi-like facists trying to create a "pure" race?
What are the super mutants doing in DC? I know they're rounding up wastelanders, presumably to expose them to the FEV and make more SMs, but to what end? Are the SMs trying to rebuild an army? If so, who's the leader directing all this? Also, where are the FEV vats? Vault 87 does not strike me as an active SM factory. While I did see some rooms with failed attempts, since they weren't skeletons, it seems they were recent attempts. But if most SMs are dumb, who's running the process? And I only saw one wastelander captive in the whole place. So, how did the SMs get to DC (made there or traveled there?), what are they trying to accomplish there, and who/what is their mastermind?
Besides deciding whether or not to blow up Megaton, is there any way to affect the game world? I haven't seen a way to fortify towns, develop a larger food base (grow crops, breed more cattle, etc.), organize a militia (the BoS are too few in number to fill this role adequately), or do any of the other things it would take to nudge civilization along. I suppose I could help Eden clean the slate in a way, but how many of the DC people would that help? Sure, I can help with Project Purity, but the game ends before I see any fruit of that labor. I want to actually improve the game world (and hopefully live to see the improvement). Are there ways to do that?
My first question, in the commercials and other media, one of the iconic images of Fallout is a guy in a vault outfit (probably the Armored Vault 101 suit) walking down a street with a Hunting Rifle on his back and Dogmeat at his side. From what I've read, this can be the Vault 101 Dweller from FO3, but it also matches the first vault character and the original Dogmeat. This leads me to ask, in the first 2 FO games, did the main character really use light armor and a rifle through most of the game, or was he able to upgrade his stuff, and do so quickly? I mean, in FO3 I have combat/power armor, gatling lasers, 10mm SMGs... Why would one stick with light armor and a hunting rifle?
I'm trying for the life of me to work with Dogmeat, but it's just not easy to work with. He growls a lot and it's not practical to have him with you if you want to be stealthy, especially indoors. Did you tell Dogmeat to wait outside a lot in the previous FO games? Right now, whenever I get him, I set him to essential so he won't die, because I don't like how little control I have over him, where he goes, when he attacks, and I have little to no way to keep an eye on his health during fights. Besides helping me find the Firelance when the space ship blows up, does FO3's Dogmeat really fill some vital role?
I think the BoS are cool, mostly because I'm something of a Warhammer 40,000 fan and just like the visuals of power armored soldiers shrugging off damage and laying waste to superior numbers of adversaries. However, they sounded like a bunch of selfish tools in the other games. Obviously Lyons is a different breed of BoS, but should I see them as a neutral faction or the hero-esque faction they appear to be?
I keep getting the impression that the Enclave are supposed to be bad guys. Like, they're the private army of the captains of industry who don't give a damn about the average Joe and are just interested in controling resources. I guess they are that in FO3, but I don't actually mind the idea of wiping out mutant life. I mean, the super mutants don't seem too friendly, I can't shake the feeling that at least some Ghouls are just ticking timebombs, and I don't buy the bit that all non-vault-born Wastelanders are mutants. They look just like the vault folks, with shabbier clothing sure, but I see no physical mutations, no special abilities, etc., so I doubt they'd actually be harmed, regardless of what Eden implies. Are the Enclave really Nazi-like facists trying to create a "pure" race?
What are the super mutants doing in DC? I know they're rounding up wastelanders, presumably to expose them to the FEV and make more SMs, but to what end? Are the SMs trying to rebuild an army? If so, who's the leader directing all this? Also, where are the FEV vats? Vault 87 does not strike me as an active SM factory. While I did see some rooms with failed attempts, since they weren't skeletons, it seems they were recent attempts. But if most SMs are dumb, who's running the process? And I only saw one wastelander captive in the whole place. So, how did the SMs get to DC (made there or traveled there?), what are they trying to accomplish there, and who/what is their mastermind?
Besides deciding whether or not to blow up Megaton, is there any way to affect the game world? I haven't seen a way to fortify towns, develop a larger food base (grow crops, breed more cattle, etc.), organize a militia (the BoS are too few in number to fill this role adequately), or do any of the other things it would take to nudge civilization along. I suppose I could help Eden clean the slate in a way, but how many of the DC people would that help? Sure, I can help with Project Purity, but the game ends before I see any fruit of that labor. I want to actually improve the game world (and hopefully live to see the improvement). Are there ways to do that?