Updated FAQ for New Dawn

Tannhauser

Venerable Relic of the Wastes
Orderite
The team for New Dawn has updated their FAQ, with questions collected from their forum and e-mail sent to them. Several excerpts from their lengthy FAQ:
<blockquote>Which games can the New Dawn be compared to?

It's hard to answer that question well, nonetheless storyline and narrative bring to mind games like Baldur's Gate and Planescape: Torment. The same goes for developing a group. As far as the general looks go, some elements are similar to Titan Quest: Immortal Throne.

How are you going to combine fantasy and the postapocalyptic vision?

The game shows quite a special world after a great disaster. Human kind declined so tragically that superstitions and new religions took over people's minds. Evolution caused different populations to adapt to new conditions. Accordingly, there appeared some elements that resemble fantasy to a casual gamer. However, their existence is justified and well documented. The plot will explain many of the questions a player will dare to ask when playing the New Dawn.

What type of combat will the game utilize?

There are two distinct combat systems. Turn-based one is designed for tactics lovers and the real-time one will satisfy action aficionados. This way, players will play the style that appeals to them.</blockquote>The New Dawn team also invites any new questions to be addressed on their forums.

Link: New Dawn FAQ

Thanks to Sethergal for bringing us the news.
 
Tannhauser said:
There are two distinct combat systems. Turn-based one is designed for tactics lovers and the real-time one will satisfy action aficionados. This way, players will play the style that appeals to them.

Trying to please two sides rarely works.

Discuss. MENTOK WILLS IT!
 
yup.

games that try to mesh both turn based and real time combat have problems. the most recent horrible experience was KOTR series. they should just design 2 different combat systems one for RT and one for TB but with their differences and perks.
 
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