Destructoid has an article up about video game endings that don't suck...Fallout is in:<blockquote>This ending is great in a few ways. It creates an emphatic exclamation point to the main point of the game - that the world humans live in after the fallout is a very harsh and unforgiving place. You have risked your life to save everyone else, a perfect example of a good role model, yet for this act of altruism you are sentenced to live in the way that you were so fervently trying to prevent your fellow vault members from being sucked into. This is also further expanding the hardships that a truly heroic person must experience. Its not a cheap "try real hard then you'll have a happy ending" type of atmosphere. This shows the excruciatingly severe consequences that can come from a realistic world, rather than a world of hugs and kisses.
And, of course, it is good for the developer as well, as even though it is a "sad" ending, it is not merely done by killing off the main character. Because of the ending leaving the main character alive it allows for sequels that still have to do with the main character.
And, although it has multiple endings, it’s pretty rough on the hero when the best ending is that the protagonist is sent into exile in a radioactive land. Each of the endings reinforces the main "point" of the game, that the nuclear fallout has created an unforgiving world that no human being would want to be part of.</blockquote>Link: video game endings that don't suck pt. 2 on Destructoid.
Thanks copernicustheory.
And, of course, it is good for the developer as well, as even though it is a "sad" ending, it is not merely done by killing off the main character. Because of the ending leaving the main character alive it allows for sequels that still have to do with the main character.
And, although it has multiple endings, it’s pretty rough on the hero when the best ending is that the protagonist is sent into exile in a radioactive land. Each of the endings reinforces the main "point" of the game, that the nuclear fallout has created an unforgiving world that no human being would want to be part of.</blockquote>Link: video game endings that don't suck pt. 2 on Destructoid.
Thanks copernicustheory.