videogaming247 interviews Pete Hines

Brother None

This ghoul has seen it all
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VG247 has done it again, interviewed Pete Hines and is now offering it to us in infuriatingly annoying small tidbits. Good stuff. On Leipzig.<blockquote>“Yup, we’ll have a big presence at Leipzig,” he said. “That presence will take different forms for press and public, just for the purposes of scope, but we’ll definitely be there. Should be fun.”

Leipzig’s Games Convention takes place in East Germany from August 20-24.</blockquote>On the public demo and violence, and how it's caused a perception mismatch.<blockquote>Speaking to VG247, Bethesda’s Peter Hines has said that people may have been surprised by the level of violence in the Fallout 3 E3 demo simply because little of the RPG has been shown so far.

“I would chalk up the ‘mismatch’ to the fact that we hadn’t shown a ton on the game to folks up to this point, and that was intentional,” he said.

“We prefer to hold cards close to the vest and continue to put out new info on the game right up until it’s out, rather than having tons of info out there 9 or 12 months before launch and not having anywhere else to go.
(...)
“I’m pretty sure we’ve been pretty clear all along that it’s a violent, harsh world,” Hines added. “I don’t know if people thought we were kidding about that or what. But the original games definitely had that aspect to them, and we felt it was important to preserve it. Now, the way it’s handled in Fallout 3 is a bit over-the-top intentionally so that it’s more comical than disturbing.

“And it isn’t all you do in the game, so it does require context in that it isn’t the only thing you can do in the game, as the folks who spent a half hour in dialog proved. We follow the lore and canon of the Fallout universe when it comes to what’s going on in the world, the violence, etc. So McCarthy’s The Road is brilliant, but it’s a very different take on a post-apoc world and so while there are ideas and themes in that work you will also find in Fallout 3, they’re coming at it from very different places.”</blockquote>The next milestone.<blockquote> “The next milestone for us is ‘get everything done,’” he said. “From a PR standpoint, we still have lots more things to see and show and talk about and we’ll be doling that info out over the coming months.”</blockquote>
 
I don't think the violence was this OTT in the original games; I'm not convinced it was entirely comic either. I think they've pushed the comic aspect a little far in FO3. In FO1 and 2 it could be pretty shocking the first time you saw it (and undeniably cool) - if anything, it was the Bloody mess perk that made it comical (because a single unremarkable shot could disembowel someone). Not the violence itself.
 
I wonder about their GamesCon (leipzig) presence.Will the public (me) able to play it there? If so, I would consider travelling those few hundred kilometers.But if not (which I think will be the case), screw it.

Hopefully it will be known sooner than later.
 
I agree, but Bethsoft just doesn't get that. They are so into the sensual vixxxuals that they can't see what was going on in front of their noses. Heck, even giant miniature space hamsters know that F1 n' F2 weren't all about the gore.
It was a story and an adventure - not an excuse to use an old engine to paint the screens across the globes red with pixelblood.
But they really can't listen, can they.
Or maybe I shouldn't be saying this anyway. Since they said that they were making this game FOR THEMSELVES, why care what the originals were about ?

On the Bloody bloody bloody mess perk, ehm - trait...(Oh, I just CAN'T tell those apart!) :roll:
I was bored with the effect after 2 hours of gameplay in F1. Really, the exact same animation whenever I killed someone ?
Ugh.
That and the inability to take aimed shots (I took fast shot) made me go back and restart.
I do love the way that the plasma and laser based weapons did the OVERKILL animations...(hell, even ST:TNG had the melting of flesh effect in one episode)
 
Paul_cz said:
I wonder about their GamesCon (leipzig) presence.Will the public (me) able to play it there? If so, I would consider travelling those few hundred kilometers.But if not (which I think will be the case), screw it.

They'll probably do the same thing as they did last year from E3-GDC; just repeat what you did in E3.

Only this time without NMA.
 
I'm willing to contribute a false beard to Brother Nones disguise this time around so that Pete won't recognize him.
 
Todd said:
And it isn’t all you do in the game, so it does require context in that it isn’t the only thing you can do in the game (...)
A good excuse seems to showcase my bad comic:
 
Briosafreak said:
Nope, he interviewed Pete.

Oh right, I knew that.

Odd mistype.

Regardless, the main thrust was that VG247's method of presenting interviews is really, really annoying.
 
Speaking to VG247 today, Bethesda’s Peter Hines has confirmed that anticipated RPG Fallout 3 will be hitting Games Convention with a bang next month.

“Yup, we’ll have a big presence at Leipzig,” he said.
Speaking to VG247, Bethesda’s Peter Hines has said that people may have been surprised by the level of violence in the Fallout 3 E3 demo simply because little of the RPG has been shown so far.

“I would chalk up the ‘mismatch’ to the fact that we hadn’t shown a ton on the game to folks up to this point, and that was intentional,” he said.
Bethesda comms boss Peter Hines has told VG247 that the next major milestone for Fallout 3 is to “get everything done.”

“The next milestone for us is ‘get everything done,’” he said.
“From a PR standpoint, we still have lots more things to see and show and talk about and we’ll be doling that info out over the coming months.”

Hines was quick to point out, though, that a move into the final push on the anticipated RPG’s development shouldn’t be an indication that there’s nothing left to reveal.

“There is tons of stuff left to see,” he said.

Redundancy man awaaaaaay
 
I think that the point about violence here is that there was some un-realistic violence / death animations in FO1 & 2, and they tried to keep that in FO3.

I didn't mind the violence in the old ones, and I'm glad to see limbs 'a flying in FO3 as well.
 
I think if they were to render the original games' death animations in 3D they would be considered significantly more over the top than the current set they're showing. You know, if when an arm came off it also took a huge chunk of the chest and exposed the rib cage... details like that are particularly gruesome.

I'm thinking it seems less tasteful now because it's so up close and personal, and the whole rag doll dead body thing (when it isn't looking awkward) is probably hitting a bit too close to home, in terms of portraying actual human death.

At least, that's my reaction.
 
"East Germany"? And I thought Germany had been re-united almost two decades ago.
 
Talking to VG247 today, Bethesda’s Peter Hines said the firm’s “pretty pleased” with the press reaction to Fallout 3 from E3, and that many journalists we shocked they could actually play the game.

“I think we’re pretty pleased,” said Hines. “A lot of folks that came to the booth were surprised they were getting to play the game

Into the redundancymobile
 
Brother None said:
Briosafreak said:
Nope, he interviewed Pete.

Oh right, I knew that.

Odd mistype.

Regardless, the main thrust was that VG247's method of presenting interviews is really, really annoying.

True that, but the title of this piece is still wrong :?
 
Curses! I won't be going to Leipzig...
(grumbles, audio coders aren't important enough it seems, well that and I tend to bite members of the public... :roll: )
 
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