WASD control scheme - origin?

Crash are you going to up every fucking thread on the forum simply to say "the same with me"

the last reply to the thread was 3 weeks ago man...
 
It was just nice to see, that there are still left people who play with arrow keys just like me :) And what's the meaning of your post ? U mean, that i'm now the bad guy, just because i replied to topic, that was interesting to me ? :? U're weird...
 
Crash said:
It was just nice to see, that there are still left people who play with arrow keys just like me :) And what's the meaning of your post ?

just pointing out that your post was completely useless :whatever:

Crash said:
U mean, that i'm now the bad guy, just because i replied to topic, that was interesting to me ?

bad? nah... :eyebrow:

Crash said:
:? U're weird...

aye, that i am :freak:
 
I have used WASD to play most of my games, even when i go back to play some of my old games like doom, or quake (which are SO much easier when u got WASD style). I foudn something else though that i would like to try and i think you guys should have a look at it too.

http://www.zboard.com/

Its a true gaming keyboard, different for each game, with large buttons and well placed buttons to help even more, with a smaller set of QWERTY keys too for when your chatting.
 
I like the RDFG most (althought I use WASD more because Im lame at setting custom controls). RDFG gives even more buttons around.
 
WASD came around the time when mouse-look did - with Daggerfall and Quake (I'm not 100% sure about the latter). But most people I know (myself included) played Quake, as well as Daggerfall, with the traditional arrow keys. I don't think WASD became wide-spread until Quake 2, when hardcore multiplayer gamers saw the advantages of such control scheme.
 
Back
Top