The Wasteland 2 Facebook page lets us know the design review went well.<blockquote>We holed ourselves up with the Wasteland writers this week and marched through the design of the game in painstaking detail this week. And after having done that we are even more excited about the game we are creating. Tons of reactivity on both a large and micro level and plenty of unique gaming moments. The implementation stage can start to hit full cylinders now. Feeling good.</blockquote>They also let us know the Titan Missile Base (now a museum) will be one of the real-life locations in the game.
And, regarding Planescape: Torment-designer/writer Colin McComb's work:<blockquote>Ah the irony of our vegetarian writer @ColinMcComb doing the design work on the cannibal maps.
(...)
Colin is seen here busily working on his martian invasion map.</blockquote><center></center>
NMA and Colin exchanged tweets about this particular image:<blockquote>NMAFallout: So uh...Martian invasion?
ColinMcComb: A callout to the Wasteland paragraph book - it hid that cool story for people who decided to read it all. No actual invasion </blockquote>
And, regarding Planescape: Torment-designer/writer Colin McComb's work:<blockquote>Ah the irony of our vegetarian writer @ColinMcComb doing the design work on the cannibal maps.
(...)
Colin is seen here busily working on his martian invasion map.</blockquote><center></center>
NMA and Colin exchanged tweets about this particular image:<blockquote>NMAFallout: So uh...Martian invasion?
ColinMcComb: A callout to the Wasteland paragraph book - it hid that cool story for people who decided to read it all. No actual invasion </blockquote>